User prompt
Diseña la interfaz y hazla funcional pls ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
Crea una interfaz al iniciar el juego que aparezca la opción de jugar cambiar el idioma de juego y tu máxima puntuación en cada idioma ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
Haz un sitio donde aparezcan las vidas
User prompt
Please fix the bug: 'storage.get is not a function. (In 'storage.get('selectedLanguage')', 'storage.get' is undefined)' in or related to this line: 'var currentLanguage = storage.get('selectedLanguage') || 'es';' Line Number: 153 ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
Sip puedes poner una interfaz y que puedas cambiar el idioma de las palabras
User prompt
Add músic
User prompt
Finx de bugs pls
Code edit (1 edits merged)
Please save this source code
User prompt
Puedes poner el fondo más colorido y que vaya cambiando dependiendo de la velocidad ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
Le añades musica
Code edit (1 edits merged)
Please save this source code
User prompt
Palabras Volantes
Initial prompt
Hablas español
/****
* Plugins
****/
var tween = LK.import("@upit/tween.v1");
/****
* Classes
****/
var Heart = Container.expand(function () {
var self = Container.call(this);
var heartGraphic = self.attachAsset('heart', {
anchorX: 0.5,
anchorY: 0.5
});
return self;
});
var Word = Container.expand(function () {
var self = Container.call(this);
// Create word bubble background
var bubble = self.attachAsset('wordBubble', {
anchorX: 0.5,
anchorY: 0.5
});
// Create text for the word
self.wordText = new Text2('', {
size: 48,
fill: 0xFFFFFF
});
self.wordText.anchor.set(0.5, 0.5);
self.addChild(self.wordText);
// Word properties
self.fallSpeed = 2;
self.word = '';
self.missed = false;
// Set the word text
self.setWord = function (word) {
self.word = word;
self.wordText.setText(word);
};
// Update method called every frame
self.update = function () {
self.y += self.fallSpeed;
};
// Touch handler
self.down = function (x, y, obj) {
if (!self.missed) {
// Word was touched correctly
LK.setScore(LK.getScore() + 10);
scoreText.setText(LK.getScore());
// Visual effect
LK.effects.flashObject(self, 0xFFEB3B, 300);
tween(self, {
scaleX: 1.5,
scaleY: 1.5,
alpha: 0
}, {
duration: 300,
onFinish: function onFinish() {
self.destroy();
}
});
// Play sound
LK.getSound('correctWord').play();
// Remove from words array
for (var i = words.length - 1; i >= 0; i--) {
if (words[i] === self) {
words.splice(i, 1);
break;
}
}
}
};
return self;
});
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x1976D2
});
/****
* Game Code
****/
// Game variables
var words = [];
var lives = 3;
var hearts = [];
var currentSpeed = 2;
var wordSpawnTimer = 0;
var spawnInterval = 120; // Spawn every 2 seconds at 60 FPS
// Spanish words by category
var wordCategories = {
animales: ['gato', 'perro', 'pájaro', 'pez', 'león', 'tigre', 'oso', 'ratón'],
colores: ['rojo', 'azul', 'verde', 'amarillo', 'naranja', 'morado', 'rosa', 'negro'],
comida: ['manzana', 'pan', 'agua', 'leche', 'queso', 'pollo', 'arroz', 'pasta'],
objetos: ['mesa', 'silla', 'libro', 'lápiz', 'coche', 'casa', 'puerta', 'ventana']
};
// Flatten all words into one array
var allWords = [];
for (var category in wordCategories) {
allWords = allWords.concat(wordCategories[category]);
}
// Score display
var scoreText = new Text2('0', {
size: 60,
fill: 0xFFFFFF
});
scoreText.anchor.set(0.5, 0);
LK.gui.top.addChild(scoreText);
scoreText.y = 50;
// Lives display
for (var i = 0; i < 3; i++) {
var heart = new Heart();
heart.x = 150 + i * 60;
heart.y = 50;
hearts.push(heart);
LK.gui.topRight.addChild(heart);
}
// Function to spawn a new word
function spawnWord() {
var word = new Word();
var randomWord = allWords[Math.floor(Math.random() * allWords.length)];
word.setWord(randomWord);
// Random horizontal position
word.x = Math.random() * (2048 - 300) + 150;
word.y = -100;
word.fallSpeed = currentSpeed;
words.push(word);
game.addChild(word);
}
// Function to lose a life
function loseLife() {
lives--;
if (lives >= 0 && lives < hearts.length) {
hearts[lives].alpha = 0.3;
}
if (lives <= 0) {
LK.showGameOver();
}
// Play wrong sound
LK.getSound('wrongWord').play();
// Flash screen red
LK.effects.flashScreen(0xFF1744, 500);
}
// Game update loop
game.update = function () {
// Spawn new words
wordSpawnTimer++;
if (wordSpawnTimer >= spawnInterval) {
spawnWord();
wordSpawnTimer = 0;
}
// Update and check words
for (var i = words.length - 1; i >= 0; i--) {
var word = words[i];
// Check if word reached bottom
if (word.y > 2732 + 50) {
if (!word.missed) {
word.missed = true;
loseLife();
}
word.destroy();
words.splice(i, 1);
}
}
// Increase speed every 20 points
var speedLevel = Math.floor(LK.getScore() / 20);
currentSpeed = 2 + speedLevel * 0.5;
// Decrease spawn interval slightly as speed increases
spawnInterval = Math.max(60, 120 - speedLevel * 5);
};
// Initialize score
scoreText.setText(LK.getScore());
// Play background music
LK.playMusic('backgroundMusic'); ===================================================================
--- original.js
+++ change.js
@@ -171,5 +171,7 @@
// Decrease spawn interval slightly as speed increases
spawnInterval = Math.max(60, 120 - speedLevel * 5);
};
// Initialize score
-scoreText.setText(LK.getScore());
\ No newline at end of file
+scoreText.setText(LK.getScore());
+// Play background music
+LK.playMusic('backgroundMusic');
\ No newline at end of file