User prompt
remove leaderboard display
User prompt
undp
User prompt
Fix Bug: 'TypeError: LK.getHighScores is not a function. (In 'LK.getHighScores()', 'LK.getHighScores' is undefined)' in this line: 'for (var i = 0; i < scores.length; i++) {' Line Number: 56
User prompt
add a leaderboard
Initial prompt
Block Dash
/**** * Classes ****/ // Player class var Player = Container.expand(function () { var self = Container.call(this); var playerGraphics = self.createAsset('player', 'Player character', 0.5, 0.5); self.speed = 5; self.moveLeft = function () { self.x = Math.max(self.width / 2, self.x - self.speed); }; self.moveRight = function () { self.x = Math.min(2048 - self.width / 2, self.x + self.speed); }; self.update = function () { // Player update logic }; }); // Obstacle class var Obstacle = Container.expand(function () { var self = Container.call(this); var obstacleGraphics = self.createAsset('obstacle', 'Obstacle', 0.5, 1); self.speed = 3; self.move = function () { self.y += self.speed; }; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 // Init game with black background }); /**** * Game Code ****/ // Game variables var player = game.addChild(new Player()); player.x = 1024; // Center of the screen player.y = 2732 - 100; // Near the bottom of the screen var obstacles = []; var isGameOver = false; var leaderboard = new Text2('Leaderboard:\n', { size: 50, fill: "#ffffff", align: 'left' }); leaderboard.x = 50; leaderboard.y = 50; LK.gui.left.addChild(leaderboard); function updateLeaderboard() { var scores = []; // Placeholder for high scores array var leaderboardText = 'Leaderboard:\n'; for (var i = 0; i < scores.length; i++) { leaderboardText += i + 1 + '. ' + scores[i].name + ': ' + scores[i].score + '\n'; } leaderboard.setText(leaderboardText); } updateLeaderboard(); // Touch event handlers function handleTouchStart(obj) { var touchPos = obj.event.getLocalPosition(game); if (touchPos.x < 1024) { player.moveLeft(); } else { player.moveRight(); } } // Add touch event listener to the game game.on('down', handleTouchStart); // Game tick event LK.on('tick', function () { if (isGameOver) { LK.effects.flashScreen(0xff0000, 1000); LK.showGameOver(); return; } // Update player player.update(); // Move obstacles and check for collisions for (var i = obstacles.length - 1; i >= 0; i--) { obstacles[i].move(); if (obstacles[i].y > 2732) { obstacles[i].destroy(); obstacles.splice(i, 1); } else if (player.intersects(obstacles[i])) { isGameOver = true; } } // Spawn obstacles if (LK.ticks % 120 == 0) { // Every 2 seconds var obstacle = new Obstacle(); obstacle.x = Math.random() * (2048 - obstacle.width) + obstacle.width / 2; obstacle.y = -obstacle.height; obstacles.push(obstacle); game.addChild(obstacle); } });
===================================================================
--- original.js
+++ change.js
@@ -77,9 +77,8 @@
LK.on('tick', function () {
if (isGameOver) {
LK.effects.flashScreen(0xff0000, 1000);
LK.showGameOver();
- updateLeaderboard();
return;
}
// Update player