User prompt
Coin Collector: Hiccup Gun Adventure
User prompt
Make a game where the coins appear everywhere and there’s a character that you can move to collect the coins and there’s an enemy and you can hiccup guns in the shop by buying them each the last one cost 1 trillion coins and you can grab a gun from the shop and the first one is free And you can make the other gun and every time you kill your enemy they drop two coins in the stronger enemies, the more coins by two
User prompt
OK, that was just a question
Initial prompt
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/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Make it look like a shop. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
A scary zombie. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
A realistic coin. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
A running man running for his life. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
A house. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Zombie apocalypse city. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows