Code edit (11 edits merged)
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Code edit (1 edits merged)
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add background music to the background that loops infinitely
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add background music to the background that loops infinitely
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play background music on game start and loop it
Code edit (1 edits merged)
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Please fix the bug: 'TypeError: LK.getSound(...).playing is not a function' in or related to this line: 'if (!LK.getSound('Background').playing()) {' Line Number: 218
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Please fix the bug: 'TypeError: LK.getSound(...).isPlaying is not a function' in or related to this line: 'if (!LK.getSound('Background').isPlaying()) {' Line Number: 218
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play background music on game start on tick check if background is playing, if stopped, then play
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play background music on game start and loop it infinitely
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Please fix the bug: 'TypeError: backgroundMusic.isPlaying is not a function' in or related to this line: 'if (!backgroundMusic.isPlaying()) {' Line Number: 221
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play background music on game start. restart it after it ends
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play background music on game start, and loop it infinitely
Code edit (1 edits merged)
Please save this source code
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play background music on game start on tick check if background is playing, if not, then play
===================================================================
--- original.js
+++ change.js
@@ -202,9 +202,9 @@
game.on('down', function (x, y, obj) {
car.changeDirection();
});
LK.on('tick', function () {
- if (!LK.getSound('Background').isPlaying()) {
+ if (!LK.getSound('Background').playing()) {
LK.getSound('Background').play();
}
car._move_migrated();
var carIsOnRoad = false;
DeLorean car, seen from behind Top-down, gta2, Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.isometric
cool looking driver holding a car wheel as if he's driving. 30 years old. vintage retro 1980 style. 3/4 view. pixelated. 8 bit. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.