User prompt
Reduce squash and stretch effect for a more subtle animation
User prompt
the squash and stretch is too exagerated
User prompt
make it more cartooney
User prompt
make it more cartooney
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freestyle it so it feels more cartoney
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accelerate the movement towards the center of animatepumpkin to make it feel bit more cartooney
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it plays twice, it should only play once
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sndfound plays too late, it should play before the animationpumpkin starts
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its behaving really strangely,
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it doesn't animate, fix it
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stage10bluepumpkin doesn't animate
User prompt
it doesn't animate, fix it
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doesn't seem to work, its doing the same thing everytime
User prompt
can you randomize each time the animation pumpkin rotation? make it either go towards the right or towards the left
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can you randomize the rotation in animate pumpkin
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showbackground 0.5 seconds after the strage transition
User prompt
background should not be visible during the transition between stages
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Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'var pumpkin = LK.getAsset(obj.id, {' Line Number: 62
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Please fix the bug: 'Uncaught ReferenceError: obj is not defined' in or related to this line: 'var pumpkin = LK.getAsset(obj.id, {' Line Number: 62
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Please fix the bug: 'Uncaught ReferenceError: stageXXBluePumpkin is not defined' in or related to this line: 'animatepumpkin(stageXXBluePumpkin);' Line Number: 332
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#1 doesn't work, there are different coordinates for all the stages
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Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'var pumpkin = LK.getAsset(currentStageBluePumpkin, {' Line Number: 64
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Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'var pumpkin = LK.getAsset(currentStageBluePumpkin, {' Line Number: 64
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'var pumpkin = LK.getAsset(currentStageBluePumpkin, {' Line Number: 62
User prompt
now it just doesn't work anymore,
===================================================================
--- original.js
+++ change.js
@@ -270,9 +270,11 @@
anchorY: 0.5
});
stage01.x = 2048 / 2;
stage01.y = 2732 / 2 + 360;
- background.visible = true;
+ LK.setTimeout(function () {
+ background.visible = true;
+ }, 500);
game.addChild(stage01);
game.addChild(gripDemon); // Re-add GripDemon to ensure it stays on top
// Instantiate Stage01Pumpkin on the playspace
stage01BluePumpkin = LK.getAsset('Stage01BluePumpkin', {
@@ -305,9 +307,11 @@
anchorY: 0.5
});
stage02.x = 2048 / 2;
stage02.y = 2732 / 2 + 360;
- background.visible = true;
+ LK.setTimeout(function () {
+ background.visible = true;
+ }, 500);
game.addChild(stage02);
// Instantiate Stage02BluePumpkin on the playspace
stage02BluePumpkin = LK.getAsset('Stage02BluePumpkin', {
anchorX: 0.5,
@@ -340,9 +344,11 @@
anchorY: 0.5
});
stage03.x = 2048 / 2;
stage03.y = 2732 / 2 + 360;
- background.visible = true;
+ LK.setTimeout(function () {
+ background.visible = true;
+ }, 500);
game.addChild(stage03);
// Instantiate Stage03BluePumpkin on the playspace
stage03BluePumpkin = LK.getAsset('Stage03BluePumpkin', {
anchorX: 0.5,
@@ -396,9 +402,11 @@
scaleY: 1
});
stage04.x = 2048 / 2;
stage04.y = 2732 / 2 + 360;
- background.visible = true;
+ LK.setTimeout(function () {
+ background.visible = true;
+ }, 500);
game.addChild(stage04);
// Instantiate Stage04BluePumpkin on the playspace
stage04BluePumpkin = LK.getAsset('Stage04BluePumpkin', {
anchorX: 0.5,
@@ -431,9 +439,11 @@
anchorY: 0.5
});
stage05.x = 2048 / 2;
stage05.y = 2732 / 2 + 360;
- background.visible = true;
+ LK.setTimeout(function () {
+ background.visible = true;
+ }, 500);
game.addChild(stage05);
// Instantiate Stage05BluePumpkin on the playspace
stage05BluePumpkin = LK.getAsset('Stage05BluePumpkin', {
anchorX: 0.5,
@@ -466,9 +476,11 @@
anchorY: 0.5
});
stage06.x = 2048 / 2;
stage06.y = 2732 / 2 + 360;
- background.visible = true;
+ LK.setTimeout(function () {
+ background.visible = true;
+ }, 500);
game.addChild(stage06);
// Instantiate Stage06BluePumpkin on the playspace
stage06BluePumpkin = LK.getAsset('Stage06BluePumpkin', {
anchorX: 0.5,
@@ -501,9 +513,11 @@
anchorY: 0.5
});
stage07.x = 2048 / 2;
stage07.y = 2732 / 2 + 360;
- background.visible = true;
+ LK.setTimeout(function () {
+ background.visible = true;
+ }, 500);
game.addChild(stage07);
// Instantiate Stage07BluePumpkin on the playspace
stage07BluePumpkin = LK.getAsset('Stage07BluePumpkin', {
anchorX: 0.5,
@@ -555,9 +569,11 @@
anchorY: 0.5
});
stage08.x = 2048 / 2;
stage08.y = 2732 / 2 + 360;
- background.visible = true;
+ LK.setTimeout(function () {
+ background.visible = true;
+ }, 500);
game.addChild(stage08);
// Instantiate Stage08BluePumpkin on the playspace
stage08BluePumpkin = LK.getAsset('Stage08BluePumpkin', {
anchorX: 0.5,
@@ -590,9 +606,11 @@
anchorY: 0.5
});
stage09.x = 2048 / 2;
stage09.y = 2732 / 2 + 360;
- background.visible = true;
+ LK.setTimeout(function () {
+ background.visible = true;
+ }, 500);
game.addChild(stage09);
// Instantiate Stage09BluePumpkin on the playspace
stage09BluePumpkin = LK.getAsset('Stage09BluePumpkin', {
anchorX: 0.5,
@@ -625,9 +643,11 @@
anchorY: 0.5
});
stage10.x = 2048 / 2;
stage10.y = 2732 / 2 + 360;
- background.visible = true;
+ LK.setTimeout(function () {
+ background.visible = true;
+ }, 500);
game.addChild(stage10);
// Instantiate Stage10BluePumpkin on the playspace
stage10BluePumpkin = LK.getAsset('Stage10BluePumpkin', {
anchorX: 0.5,
@@ -697,9 +717,11 @@
anchorY: 0.5
});
stage11.x = 2048 / 2;
stage11.y = 2732 / 2 + 360;
- background.visible = true;
+ LK.setTimeout(function () {
+ background.visible = true;
+ }, 500);
game.addChild(stage11);
// Instantiate Stage11BluePumpkin on the playspace
stage11BluePumpkin = LK.getAsset('Stage11BluePumpkin', {
anchorX: 0.5,
@@ -732,9 +754,11 @@
anchorY: 0.5
});
stage12.x = 2048 / 2;
stage12.y = 2732 / 2 + 360;
- background.visible = true;
+ LK.setTimeout(function () {
+ background.visible = true;
+ }, 500);
game.addChild(stage12);
// Instantiate Stage12BluePumpkin on the playspace
stage12BluePumpkin = LK.getAsset('Stage12BluePumpkin', {
anchorX: 0.5,
@@ -767,9 +791,11 @@
anchorY: 0.5
});
stage13.x = 2048 / 2;
stage13.y = 2732 / 2 + 360;
- background.visible = true;
+ LK.setTimeout(function () {
+ background.visible = true;
+ }, 500);
game.addChild(stage13);
// Instantiate TheEnd image in the center of the playspace
var theEnd = LK.getAsset('TheEnd', {
anchorX: 0.5,
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