User prompt
you're not listening to me, new objects position should be at the bottom of the playspace, why the fuck is it still at the top
User prompt
new object is still at the top playspace move it to the bottom of the playspace
User prompt
move new object to the bottom of the screen
Code edit (1 edits merged)
Please save this source code
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'x')' in or related to this line: 'newObject.x = dinosaur.x;' Line Number: 171
User prompt
the new object should be positionned underneath the dinosaur,
User prompt
i'm not seeing the new object
User prompt
create a new object that is correctly initialized, positioned relative to the game world or the dinosaur, and added to the game scene in such a way that they appear above the background but below the player character and obstacles. Additionally, their movement logic should be implemented to simulate scrolling, contributing to the illusion of moving through the game world.
User prompt
where is ground?? scale it correctly so its visible on screen
User prompt
ground is not visible on the playspace fix it's layering and/or instanciating issues
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Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'y')' in or related to this line: 'ground1.y = dinosaur.y + dinosaur.height;' Line Number: 165
User prompt
fix ground: correctly initialized with their graphical assets, positioned relative to the game world or the player character (like the dinosaur), and added to the game scene in such a way that they appear above the background but below the player character and obstacles. Additionally, their movement logic should be implemented to simulate scrolling, contributing to the illusion of the player character moving through the game world.
User prompt
move ground1 and ground2 on the upper layer
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make sure both backgrounds are on the last layer
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Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'y')' in or related to this line: 'ground1.y = dinosaur.y + dinosaur.height;' Line Number: 178
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i want repete to act as an infinite ground positionned underneath dinosaur can you do that
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fix repetes move method
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repete (LK.ticks % 600 == 0) { game.speed *= 1.1;
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repete should move similar to cactus
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fix repete not moving
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add movement to repete
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repete is not moving towards the left, fix it
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make repete move towards the left and repete itself indefinitly to create a fake runner
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repete should spawn off screen on the right and move towards the left until its off screen
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create an endless runner effect with repete
===================================================================
--- original.js
+++ change.js
@@ -159,10 +159,10 @@
LK.gui.center.addChild(scoreTxt);
var ground1 = game.addChild(new Ground());
var ground2 = game.addChild(new Ground());
ground2.x = 2048;
-ground1.y = dinosaur.y + dinosaur.height;
-ground2.y = dinosaur.y + dinosaur.height;
+ground1.y = game.floorLevel;
+ground2.y = game.floorLevel;
game.speed = 5;
game.floorLevel = 2732 - 200; // Dinosaur stands on the floor
game.score = 0;
game.obstacles = [];
pixel art pterodactyl flying. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art cactus. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art desert ground sand. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art desert. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art clouds. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art night-time desert. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art of a microchip no shadows. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art of a title screen logo with "GPT DASH" written on it, no shadows. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art of a chat gpt robot running with gpt engraved on his chest and a smiley face on his robot visor. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art tiling of a desert sandy ground.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art particles. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.