User prompt
Add movements to the player up down right left.
User prompt
Make player follow continuously the cursor
User prompt
Teleport player to cursor if click nywhere on the screen
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hold player to move it
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If moved cursor on the screen make the player follow it by click on the screen
User prompt
Make it follow the corsor exact same time without click on it
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Move player up and down by click
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Add movements left right down up
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Make it follow corsor
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Make movement of player up left right bottom
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'x')' in or related to this line: 'self.x = game.mouse.x;' Line Number: 29
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'x')' in or related to this line: 'var dx = game.mouse.x - self.x;' Line Number: 22
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Add player and movements by follow cursor exact same time in all directions
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Make the time text before time
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Make time and level texts big
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Add level text on the top right corner grey color big text. add time on the left side 10 sec each level
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Make the backgrounds all 800x800 and fit it to screen
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Create 10 levels and 10 backgrounds assets for it.
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Remove all the game
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Make theImage1 behind everything in level 1
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Add assets Image1 to game background to game
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Ensure that object respawn in the front of background assets Image
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Make Image1 behind walls
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Let the walls been front ofimage1
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Let the walls been on the background
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 }); /**** * Game Code ****/ // Initialize 10 levels with corresponding background assets for (var i = 1; i <= 10; i++) { var background = game.addChild(LK.getAsset("background".concat(i), { anchorX: 0.0, anchorY: 0.0, width: 800, height: 800, x: 0, y: 0 })); // Fit the background to the screen background.scale.set(game.width / background.width, game.height / background.height); } // Initialize 10 background assets for each level for (var i = 1; i <= 10; i++) {} // Removed maze regeneration and player reinitialization // Removed player movement and click event listener related to the maze // Function to generate a random maze // Add event listener for player movement // Update game loop to move maze walls ;
===================================================================
--- original.js
+++ change.js
@@ -12,13 +12,15 @@
for (var i = 1; i <= 10; i++) {
var background = game.addChild(LK.getAsset("background".concat(i), {
anchorX: 0.0,
anchorY: 0.0,
- scaleX: 1,
- scaleY: 1,
+ width: 800,
+ height: 800,
x: 0,
y: 0
}));
+ // Fit the background to the screen
+ background.scale.set(game.width / background.width, game.height / background.height);
}
// Initialize 10 background assets for each level
for (var i = 1; i <= 10; i++) {}
// Removed maze regeneration and player reinitialization