User prompt
Make movement of player up left right bottom
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'x')' in or related to this line: 'self.x = game.mouse.x;' Line Number: 29
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'x')' in or related to this line: 'var dx = game.mouse.x - self.x;' Line Number: 22
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Add player and movements by follow cursor exact same time in all directions
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Make the time text before time
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Make time and level texts big
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Add level text on the top right corner grey color big text. add time on the left side 10 sec each level
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Make the backgrounds all 800x800 and fit it to screen
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Create 10 levels and 10 backgrounds assets for it.
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Remove all the game
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Make theImage1 behind everything in level 1
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Add assets Image1 to game background to game
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Ensure that object respawn in the front of background assets Image
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Make Image1 behind walls
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Let the walls been front ofimage1
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Let the walls been on the background
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fix the stop from respowning
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Add Image1 as background of level 1
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Remove backgrounds from game
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Add backgrounds classes
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Make the backgrounds behind objects of each level
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Fix backgrounds!
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Add image background for level 1
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Add assets of backgrounds to the game
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Adjust screen to fit the background
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
/****
* Game Code
****/
// Initialize 10 levels with corresponding background assets
for (var i = 1; i <= 10; i++) {
var background = game.addChild(LK.getAsset("background".concat(i), {
anchorX: 0.0,
anchorY: 0.0,
scaleX: 1,
scaleY: 1,
x: 0,
y: 0
}));
}
// Initialize 10 background assets for each level
for (var i = 1; i <= 10; i++) {}
// Removed maze regeneration and player reinitialization
// Removed player movement and click event listener related to the maze
// Function to generate a random maze
// Add event listener for player movement
// Update game loop to move maze walls
; ===================================================================
--- original.js
+++ change.js
@@ -7,10 +7,23 @@
/****
* Game Code
****/
-// Update game loop to move maze walls
-// Add event listener for player movement
-// Function to generate a random maze
-// Removed player movement and click event listener related to the maze
+// Initialize 10 levels with corresponding background assets
+for (var i = 1; i <= 10; i++) {
+ var background = game.addChild(LK.getAsset("background".concat(i), {
+ anchorX: 0.0,
+ anchorY: 0.0,
+ scaleX: 1,
+ scaleY: 1,
+ x: 0,
+ y: 0
+ }));
+}
+// Initialize 10 background assets for each level
+for (var i = 1; i <= 10; i++) {}
// Removed maze regeneration and player reinitialization
+// Removed player movement and click event listener related to the maze
+// Function to generate a random maze
+// Add event listener for player movement
+// Update game loop to move maze walls
;
\ No newline at end of file
Playable maze with orange lines. at black background.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d coin. Ninja face in the coin. red coin. 2 circles inside it. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Fullscreen, high definition, light, blur, small time watch, colors, wood, for a game titled "Maze" and with the description "Navigate ever-changing mazes! Each level with different background, coins, time speed. Can you finish collecting coins before time is up? Challenge your skills in Maze!". with text on banner "MAZE"!