User prompt
Pur th text in the kiddoe of the button
User prompt
Make thw buton a lot bigger
User prompt
Scale it out to the button
User prompt
I di bot seethw text make it viible
User prompt
Makethe button bigger
User prompt
Please fix the bug: 'undefined is not a constructor (evaluating 'new LK.Button({ text: '20$ +1 worker', fontSize: 30, width: 200, height: 100, x: 1848, // Position the button on the right hand corner y: 0 })')' in or related to this line: 'var button = new LK.Button({' Line Number: 15
User prompt
Put a button on the right hand corner with a text on it saying 20$ +1 worker
User prompt
Make a background
Initial prompt
Dhs
/**** * Initialize Game ****/ //<Assets used in the game will automatically appear here> //<Write imports for supported plugins here> //<Write entity 'classes' with empty functions for important behavior here> var game = new LK.Game({ backgroundColor: 0xFFFFFF //Init game with white background }); /**** * Game Code ****/ // Create a button var button = LK.getAsset('button', { width: 300, height: 150, x: 1748, // Position the button on the right hand corner y: 0 }); // Add the button to the game game.addChild(button); // Create a text var buttonText = new Text2('20$ +1 worker', { size: 30, fill: 0x000000 }); // Position the text on the button buttonText.x = button.x + button.width / 2; buttonText.y = button.y + button.height / 2; // Add the text to the game game.addChild(buttonText);
===================================================================
--- original.js
+++ change.js
@@ -12,14 +12,22 @@
* Game Code
****/
// Create a button
var button = LK.getAsset('button', {
- text: '20$ +1 worker',
- fontSize: 30,
width: 300,
height: 150,
x: 1748,
// Position the button on the right hand corner
y: 0
});
// Add the button to the game
-game.addChild(button);
\ No newline at end of file
+game.addChild(button);
+// Create a text
+var buttonText = new Text2('20$ +1 worker', {
+ size: 30,
+ fill: 0x000000
+});
+// Position the text on the button
+buttonText.x = button.x + button.width / 2;
+buttonText.y = button.y + button.height / 2;
+// Add the text to the game
+game.addChild(buttonText);
\ No newline at end of file