User prompt
Introduce a Lives in the game whose count is 3 and is linked with the spaceship, and adjust the lives little left so that its value can be seen When the meteorite intersects with the spaceship the lives value is decreased by one and for every meteorite intersecting with the spaceship the lives value is decreased by one it continues till the lives become zero and then the game is over.
User prompt
shift lives to little left so that the value can be visible
User prompt
Introduce a Lives in the game whose count is 3 and is linked with the spaceship, and adjust it within the screen. When the meteorites interact with the spaceship the lives are reduced by one and it continues till the lives become zero and then game over.
User prompt
Introduce a Lives in the game whose count is 3 and is linked with the spaceship, and adjust it within the screen. When the meteorites interact with the spaceship the lives are reduced by one and it continues till the lives become zero and then game over.
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'setText')' in or related to this line: 'livesTxt.setText('Lives: ' + lives); // Update lives count display' Line Number: 200
User prompt
Introduce a Lives in the game whose count is 3 and is linked with the spaceship, and adjust it within the screen. When the meteorites interact with the spaceship then the lives are reduced by one and it continuous till the lives become zero and then game over.
User prompt
Introduce a Lives in the game whose count is 3 and is linked with the spaceship, When the meteorites interact with the spaceship then the lives is reduced by one and it continuous till the lives become zero and then game over.
User prompt
After 20 meteorites randomly either a meteorite or an iron meteorite should fall every second, After 40 meteorites randomly either a meteorite or an iron meteorite or stony iron meteorite should fall every second,
User prompt
Link Lives with the spaceship and every interaction between the spaceship and meteorite reduces the life by one and when the life value reaches zero then game over.
User prompt
Link Lives with the spaceship
User prompt
reduce the lives by 1 for every touch made by meteorite to spaceship and once the "Lives" reaches 0 then game overs
User prompt
When the meteorite touches the spaceship the lives value is updated by -1 and when the value reaches 0 the game ends
User prompt
Reduce the font size for score and lives and adjust it correctly on the screen
User prompt
Introduce a text "lives" on top right corner of the screen
User prompt
Introduce a text lives on top right corner of the screen and whose value is 3
User prompt
Introduce a text lives on top right corner of the screen and whose value is 3
User prompt
When the meteorite touches the spaceship the meteorite disappears
User prompt
when the meteorite hits the spaceship the Lives is updated by -1 and once the lives reaches zero then the game is over
User prompt
Link the lives to spaceship
User prompt
Introduce a text lives on top right corner of the screen whose value is 3
User prompt
Introduce a text on top right corner of the screen whose value is 3
User prompt
Introduce Lives on the top right corner which is connected to spaceship
User prompt
Increase a life factor which is linked to the spaceship and the lives count is 3
User prompt
once the score reaches 20 the meteorite doesn't disappear, it falls along with the iron meteorite. once the score reaches 40 the meteorite & iron meteorite doesn't disappear, it continues to fall along with the stony iron meteorite.
User prompt
reduce the speed of meteorite by 70% of current speed
===================================================================
--- original.js
+++ change.js
@@ -113,16 +113,17 @@
fill: "#ffffff"
});
scoreTxt.anchor.set(0.5, 0);
LK.gui.top.addChild(scoreTxt);
- var livesTxt = new Text2('3', {
- size: 150,
- fill: "#ffffff"
- });
- livesTxt.anchor.set(1, 0); // Anchor to the top-right corner
- LK.gui.topRight.addChild(livesTxt);
}
initializeGame();
+// Initialize lives text
+var livesTxt = new Text2('3', {
+ size: 150,
+ fill: "#ffffff"
+});
+livesTxt.anchor.set(1, 0); // Anchor to the top right
+LK.gui.topRight.addChild(livesTxt); // Add to the top right of the GUI
game.down = function (x, y, obj) {
spaceship.x = x;
spaceship.y = 2732 - 200; // Fix y position to the bottom layer
spaceship.shoot();
spaceship facing upwards. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
laser being fired upwards. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
meteorite. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Iron Meteorite which is slightly shining. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.