Code edit (19 edits merged)
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'hoopRimGraphics')' in or related to this line: 'if (ball.y + ball.height > floorY && ball.speed.y > 0) {' Line Number: 648
Code edit (3 edits merged)
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After each shot make the backboard move randomly
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Code edit (1 edits merged)
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Code edit (1 edits merged)
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Please fix the bug: 'Uncaught ReferenceError: powerBarAsset is not defined' in or related to this line: 'var powerBar = LK.getAsset(powerBarAsset, {' Line Number: 364
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if ball intersects with defender make ball dissapear
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if ball asset intersects with defender asset make ball dissapear for 1.5 seconds
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if ball asset intersects with defender asset make ball asset dissapear
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do not redirect ball when ball intersects with defender asset
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if ball intersects with defender asset make ball dissapear for 1.5 seconds
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pause ball in location of teammate until user shoots the ball again
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make ball pause in location of teammate when it intersects with teammate
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do not make ball dissapear if it intersects with teammate
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do not display miniballs if ball intersects with teammae
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Please fix the bug: 'TypeError: defender.pause is not a function' in or related to this line: 'defender.pause(); // Pause defender movement' Line Number: 674
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if ball intersects with teammate pause defender and shoot ball from where teammate is standing
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have teammate move randomly along bottom third of screen
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display teammate on bottom left or right side of screen
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display teammate randomly on bottom screen
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shoot ball in opposite direction of where ball is dragged
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do not display ball before miniballs dissapear
===================================================================
--- original.js
+++ change.js
@@ -287,8 +287,17 @@
/****
* Game Code
****/
+var teammate = LK.getAsset('Teammate', {
+ anchorX: 0.5,
+ anchorY: 0.5
+});
+// Randomly position the teammate on the bottom of the screen
+var randomXPosition = Math.random() * (2048 - teammate.width) + teammate.width / 2;
+teammate.x = randomXPosition;
+teammate.y = 2732 - teammate.height / 2;
+game.addChild(teammate);
// Randomly decide to place the platform on the left or right side of the screen
var platformSide = Math.random() < 0.5 ? 'left' : 'right';
var platform = LK.getAsset('platform', {
anchorX: platformSide === 'left' ? 0.0 : 1.0,
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