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Aumenta el tamaño de la cuadricula un 60%
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aumenta su tamaño un 60% ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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crea un grid 9*9 en el centro de la pantalla con un espaciado de 10 pixeles entre cada uno
Code edit (1 edits merged)
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/****
* Classes
****/
var Grid = Container.expand(function () {
var self = Container.call(this);
// Grid configuration
self.rows = 9;
self.cols = 9;
self.cellSize = 100; // Size of each grid cell
self.spacing = 10; // Spacing between cells
// Calculate total grid dimensions
self.gridWidth = self.cellSize * self.cols + self.spacing * (self.cols - 1);
self.gridHeight = self.cellSize * self.rows + self.spacing * (self.rows - 1);
// Create cells for the grid
self.createGrid = function () {
for (var row = 0; row < self.rows; row++) {
for (var col = 0; col < self.cols; col++) {
var cell = self.attachAsset('cuadricula', {
anchorX: 0,
anchorY: 0
});
// Position the cell with spacing
cell.x = col * (self.cellSize + self.spacing);
cell.y = row * (self.cellSize + self.spacing);
}
}
};
// Initialize the grid
self.createGrid();
return self;
});
/****
* Initialize Game
****/
// Create a new grid
var game = new LK.Game({
backgroundColor: 0xF4FFFF
});
/****
* Game Code
****/
// Create a new grid
var grid = new Grid();
// Center the grid on the screen
grid.x = (2048 - grid.gridWidth) / 2;
grid.y = (2732 - grid.gridHeight) / 2;
// Add the grid to the game
game.addChild(grid); ===================================================================
--- original.js
+++ change.js
@@ -1,6 +1,50 @@
-/****
+/****
+* Classes
+****/
+var Grid = Container.expand(function () {
+ var self = Container.call(this);
+ // Grid configuration
+ self.rows = 9;
+ self.cols = 9;
+ self.cellSize = 100; // Size of each grid cell
+ self.spacing = 10; // Spacing between cells
+ // Calculate total grid dimensions
+ self.gridWidth = self.cellSize * self.cols + self.spacing * (self.cols - 1);
+ self.gridHeight = self.cellSize * self.rows + self.spacing * (self.rows - 1);
+ // Create cells for the grid
+ self.createGrid = function () {
+ for (var row = 0; row < self.rows; row++) {
+ for (var col = 0; col < self.cols; col++) {
+ var cell = self.attachAsset('cuadricula', {
+ anchorX: 0,
+ anchorY: 0
+ });
+ // Position the cell with spacing
+ cell.x = col * (self.cellSize + self.spacing);
+ cell.y = row * (self.cellSize + self.spacing);
+ }
+ }
+ };
+ // Initialize the grid
+ self.createGrid();
+ return self;
+});
+
+/****
* Initialize Game
-****/
+****/
+// Create a new grid
var game = new LK.Game({
- backgroundColor: 0x000068
-});
\ No newline at end of file
+ backgroundColor: 0xF4FFFF
+});
+
+/****
+* Game Code
+****/
+// Create a new grid
+var grid = new Grid();
+// Center the grid on the screen
+grid.x = (2048 - grid.gridWidth) / 2;
+grid.y = (2732 - grid.gridHeight) / 2;
+// Add the grid to the game
+game.addChild(grid);
\ No newline at end of file
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