User prompt
remove arrows asset from the game
User prompt
Stop playing sound effect when the player clicked again the remote asset
User prompt
Please fix the bug: 'TypeError: christmasSound.isPlaying is not a function' in or related to this line: 'if (christmasSound.isPlaying()) {' Line Number: 217
User prompt
When the sound effect is on playing and the player clicks again on the remote asset, the stop playing sound.
User prompt
Play Christmassound sound when the player clicks on the remote asset
User prompt
thx xd
User prompt
Add remote asset onto the table
User prompt
Add cookies asset to the game
User prompt
Add remote asset to the right down quarter of the map
User prompt
add remote asset to the right down center of the map
User prompt
add remote asset to the down center of the map
User prompt
Please fix the bug: 'ledLight is not defined' in or related to this line: 'game.setChildIndex(ledLight, game.children.length - 1); // Ensure ledLight is rendered above darkOverlay' Line Number: 382
User prompt
Please fix the bug: 'LightSwitch is not defined' in or related to this line: 'var lightSwitch = game.addChild(new LightSwitch());' Line Number: 370
User prompt
remove lightswitch asset and ledLight asset from the map
User prompt
Please fix the bug: 'ReferenceError: lightSwitch is not defined' in or related to this line: 'if (lightSwitch.intersects({' Line Number: 408
User prompt
Please fix the bug: 'ReferenceError: ledLight is not defined' in or related to this line: 'ledLight.visible = darkOverlay.visible; // Ensure LED light is only visible when darkOverlay is active' Line Number: 393
User prompt
Please fix the bug: 'ReferenceError: lightSwitch is not defined' in or related to this line: 'if (lightSwitch.isTouched && ceilingLight.visible) {' Line Number: 384
User prompt
Please fix the bug: 'ledLight is not defined' in or related to this line: 'game.setChildIndex(ledLight, game.children.length - 1); // Ensure ledLight is rendered above darkOverlay' Line Number: 381
User prompt
Please fix the bug: 'LightSwitch is not defined' in or related to this line: 'var lightSwitch = game.addChild(new LightSwitch());' Line Number: 370
User prompt
Please fix the bug: 'ReferenceError: ledLight is not defined' in or related to this line: 'ledLight.visible = darkOverlay.visible; // Ensure LED light is only visible when darkOverlay is active' Line Number: 394
User prompt
Please fix the bug: 'ReferenceError: lightSwitch is not defined' in or related to this line: 'if (lightSwitch.isTouched && ceilingLight.visible) {' Line Number: 385
User prompt
Please fix the bug: 'ledLight is not defined' in or related to this line: 'game.setChildIndex(ledLight, game.children.length - 1); // Ensure ledLight is rendered above darkOverlay' Line Number: 381
User prompt
Please fix the bug: 'LightSwitch is not defined' in or related to this line: 'var lightSwitch = game.addChild(new LightSwitch());' Line Number: 370
User prompt
remove lightswitch asset and ledLight from the map
===================================================================
--- original.js
+++ change.js
@@ -126,8 +126,18 @@
}
}, 16); // Approximately 60 FPS
};
});
+// Define a class for Cookies
+var Cookies = Container.expand(function () {
+ var self = Container.call(this);
+ var cookiesGraphics = self.attachAsset('cookies', {
+ anchorX: 0.5,
+ anchorY: 0.5
+ });
+ self.x = 2048 / 2 + 500; // Position the cookies to the right side of the table
+ self.y = 2732 / 2 + 1200; // Position the cookies below the mug
+});
// Define a class for the DarkOverlay
var DarkOverlay = Container.expand(function () {
var self = Container.call(this);
var overlayGraphics = LK.getAsset('darkOverlay', {
@@ -173,18 +183,8 @@
self.update = function () {
steam.update();
};
});
-// Define a class for the Remote
-var Remote = Container.expand(function () {
- var self = Container.call(this);
- var remoteGraphics = self.attachAsset('remote', {
- anchorX: 0.5,
- anchorY: 0.5
- });
- self.x = 2048 * 0.75; // Position the remote in the right down quarter
- self.y = 2732 * 0.75; // Position the remote in the right down quarter
-});
// Define a class for Snowflake
var Snowflake = Container.expand(function () {
var self = Container.call(this);
var snowflakeGraphics = self.attachAsset('snowflake', {
@@ -353,18 +353,17 @@
// Add the wooden box to the game
var woodenBox = game.addChild(new WoodenBox());
// Add the mug to the game
var mug = game.addChild(new Mug());
+var cookies = game.addChild(new Cookies());
var toggleSwitch = game.addChild(new ToggleSwitch());
toggleSwitch.isTouched = false; // Ensure toggle switch is in close state when the game starts
// Removed the LightSwitch instance creation as the class is not defined
var catPaw = game.addChild(new CatPaw());
catPaw.visible = false; // Ensure the cat's paw is initially invisible when the game starts
game.setChildIndex(catPaw, game.children.length - 1);
// Add the sticky note to the game
var stickyNote = game.addChild(new StickyNote());
-// Add the remote to the game
-var remote = game.addChild(new Remote());
// Add the arrow to the game
var arrow = game.addChild(new Arrow());
// Add the dark overlay to the game
var darkOverlay = game.addChild(new DarkOverlay());
fehér fényű mennyezeti lámpa.
Photorealistic ginger cat face, front view..
Photorealistic wonderfull Snowy winter garden at night
Photorealistic snowflakes. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Photorealistic gold-colored, silver snowflakes Christmas tablecloth, front view.
photorealistic red and gold standing and opened postcard with Merry Christmas text
photorealistic red mug of hot chocolate. ows.
multimedia remote switch
photorealistic red plate of cookies, profile view.