User prompt
slow down the steaming animation to the half of speed
User prompt
Add steaming animation asset to the steaming animation
User prompt
Place the mug and the steaming animation up by 200 units.
User prompt
Place the mug and the steaming animation up by 300 units
User prompt
Place the mug and the steaming animation to the right center of the table.
User prompt
Place the mug and the steaming animation to the center of the table.
User prompt
Place the mug and the steaming animation to the upper guarter right side of the table.
User prompt
Place the mug and the steaming animation to the upper right side of the table.
User prompt
Add to the game a mug of hot chocolate and a steaming animation above it. Place them to the right side of the table.
User prompt
Add to the game a mug of hot chocolate and a steaming animation above it. Place it on the left side of the table.
User prompt
Add to the game a mug of hot chocolate and a steaming animation above it.
User prompt
Ensure the cat is rendered after the cat paw to prevent overlap
User prompt
Ensure the catpaw is rendered before the cat to prevent overlap
User prompt
do it
User prompt
do it
User prompt
Swap these two. The cat asset should be forward, like the cat's paw asset.
User prompt
remove open and close texts from the map
User prompt
Ensure cat is rendered above catpaw by adjusting their order in the game.
User prompt
Cat asset is ahead of catpaw asset in visual order.
User prompt
Ensure that catpaw asset do not cover the cat asset
User prompt
ensure that catpaw asset not hide the cat asset
User prompt
move up the boxLid by 300 units
User prompt
ensure that cat do not cover the catpaw
User prompt
rotate catpaw left by 10 degrees
User prompt
move the stickyNote place down with 300 units
===================================================================
--- original.js
+++ change.js
@@ -353,9 +353,9 @@
var catPaw = game.addChild(new CatPaw());
catPaw.visible = false; // Ensure the cat's paw is initially invisible when the game starts
// Add the sticky note to the game
var stickyNote = game.addChild(new StickyNote());
-game.setChildIndex(catPaw, game.children.length - 1);
+game.setChildIndex(cat, game.children.length - 1); // Ensure cat is rendered above catpaw
// Add the arrow to the game
var arrow = game.addChild(new Arrow());
// Add the dark overlay to the game
var darkOverlay = game.addChild(new DarkOverlay());
fehér fényű mennyezeti lámpa.
Photorealistic ginger cat face, front view..
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photorealistic red and gold standing and opened postcard with Merry Christmas text
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