User prompt
move the stickyNote place down with 100 units
User prompt
move the stickyNote place down with 100 units
User prompt
move the stickyNote place to the box left side
User prompt
replace the stickyNote place to the left table left side
User prompt
move the table up by 500 units
User prompt
fix the postcard place at here
User prompt
fix it
User prompt
remove lightwitch from the map
User prompt
Please fix the bug: 'ReferenceError: lightSwitch is not defined' in or related to this line: 'if (lightSwitch.isTouched && ceilingLight.visible) {' Line Number: 370
User prompt
Please fix the bug: 'ledLight is not defined' in or related to this line: 'game.setChildIndex(ledLight, game.children.length - 1); // Ensure ledLight is rendered above darkOverlay' Line Number: 349
User prompt
remove lightswitch and ledlight from the game
User prompt
Please fix the bug: 'lightSwitch is undefined' in or related to this line: 'ledLight.x = lightSwitch.x; // Align LED light with the light switch' Line Number: 330
User prompt
remove lightswitch from the game
User prompt
ensure the stickynote asset place at the previous place
User prompt
Move the sticky note right by 100 units
User prompt
Move the sticky note up by 100 units
User prompt
move the stickynote up by 200 units
User prompt
move the stick note to the left bottom of the map
User prompt
Move up the table asset by 500 units
User prompt
Move up the table asset with 200 units
User prompt
Add wallpaper asset after darkOverlay to ensure correct rendering order
User prompt
Ensure wallpaper is rendered on top of darkOverlay
User prompt
Add LED light after darkOverlay to ensure correct rendering order
User prompt
Ensure LED light is rendered on top of darkOverlay
User prompt
Ensure that darkoverlay asset Do not darken the ledlight asset
===================================================================
--- original.js
+++ change.js
@@ -143,8 +143,24 @@
self.toggle = function () {
self.visible = !self.visible;
};
});
+// Define a class for the LightSwitch
+var LightSwitch = Container.expand(function () {
+ var self = Container.call(this);
+ var switchGraphics = self.attachAsset('lightswitch', {
+ anchorX: 0.5,
+ anchorY: 0.5
+ });
+ self.x = 2048 / 2;
+ self.y = 2732 / 2;
+ self.isTouched = false;
+ // Event handler for when the switch is touched
+ self.down = function (x, y, obj) {
+ self.isTouched = true;
+ LK.getSound('ls').play();
+ };
+});
// Define a class for Snowflake
var Snowflake = Container.expand(function () {
var self = Container.call(this);
var snowflakeGraphics = self.attachAsset('snowflake', {
@@ -318,8 +334,10 @@
catPaw.visible = false; // Ensure the cat's paw is initially invisible when the game starts
game.setChildIndex(catPaw, game.children.length - 1);
// Add the sticky note to the game
var stickyNote = game.addChild(new StickyNote());
+// Add the light switch to the game
+var lightSwitch = game.addChild(new LightSwitch());
// Add the arrow to the game
var arrow = game.addChild(new Arrow());
// Add the dark overlay to the game
var darkOverlay = game.addChild(new DarkOverlay());
fehér fényű mennyezeti lámpa.
Photorealistic ginger cat face, front view..
Photorealistic wonderfull Snowy winter garden at night
Photorealistic snowflakes. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
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photorealistic red and gold standing and opened postcard with Merry Christmas text
photorealistic red mug of hot chocolate. ows.
multimedia remote switch
photorealistic red plate of cookies, profile view.