User prompt
Avoid jump back to the center after dropping the tower block
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Do not jump back to the center after dropping the tower block
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Blocks never jumping back to the center after being loaded
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Repair the issue of blocks jumping back to the center after being loaded
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Avoid the issue of blocks jumping back to the center after being loaded
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Fix it
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Do
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Do not respawn the blocks load from the center top of the map
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Avoid loading the blocks at the top center of the map always. Ensure it countinously in vertical
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Change the initial position of the block to make it start from the top of the screen to countinously vertically
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Please fix the bug: 'blockGraphics is not defined' in or related to this line: 'currentBlock.y = blockGraphics.height / 2;' Line Number: 83
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Variable the load of tiwerblocks vertically
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ensure the block load horizontally across the screen
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Avoid loading blocks from only the middle of the top of the screen. Constantly move horizontally, this will make it more varied
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No you didn't do it well
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This makes it too easy to drop blocks from the same place in the middle. The way to make the game harder is not to jump back to the center before loading each block, but to keep moving horizontally and load blocks from there.
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Add functionality to break and remove a block that falls off another block
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Decrease the size of the text and number to the half
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Decrease the size of the text and number to the fifth
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Add text before counter number: 'Remaining Building Blocks:'
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Decrease the size of text and number to the quarter
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Decrease the size of text and number to the fifth
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Add text before counter number: 'Building blocks:'
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Fix it
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Set counter to zero after 1
===================================================================
--- original.js
+++ change.js
@@ -45,9 +45,9 @@
var towerBlocks = [];
var baseY = 2500; // Base row position
var currentBlock = null;
var counter = 20; // Initialize counter
-var counterTxt = new Text2(counter.toString(), {
+var counterTxt = new Text2('Building blocks: ' + counter.toString(), {
size: 150,
fill: 0xFFFFFF
}); // Create counter text
counterTxt.anchor.set(0, 0); // Set anchor to top left
@@ -80,9 +80,9 @@
if (counter > 0) {
// Check if counter is greater than zero
createNewBlock();
counter--; // Decrease counter by one
- counterTxt.setText(counter.toString()); // Update counter text
+ counterTxt.setText('Building blocks: ' + counter.toString()); // Update counter text
}
};
// Initialize the first block
createNewBlock();