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show playercollisionbox on top of player
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make sucre obstacles collide with playercollisionbox
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make playercollisonbox circular
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create a playercollisionbox which will be in the center of the player.
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add a playercollisionbox
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when powerup collides with player playe powerup soudn
Code edit (5 edits merged)
Please save this source code
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make sure powerups spawn every 20 seconds
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do not spawn the powerup as soon as game starts
Code edit (1 edits merged)
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please make sure blinking of shield does not affect its original value
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only spawn 1 power up after 5 seconds of game
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two power ups cant be spawned in the same 20 seconds
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Please fix the bug: 'Timeout.tick error: shieldGraphics is not defined' in or related to this line: 'shield.alpha = shieldGraphics.alpha; // Reset alpha to original value' Line Number: 453
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after shield comes back to normal size, set its alpha to initial one
Code edit (1 edits merged)
Please save this source code
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when shield increases its size, it should blink after 8 seconds
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power ups should have a small pendular movement
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Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'x')' in or related to this line: 'powerUp.x = Math.random() * 2048;' Line Number: 484
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Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'x')' in or related to this line: 'powerUp.x = Math.random() * 2048;' Line Number: 481
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powerups should spawn randomly every 20 to 30 seconds
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powerups showuld not spawn on the center of the x where the diver is.
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flicker shiedl for the last 2 seconds before it goes back to its original size
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shield should push powerup away like shield pushes obstacles
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shield should have the same effect o powerup as in obstacles
===================================================================
--- original.js
+++ change.js
@@ -99,8 +99,9 @@
alpha: 0.5
});
collisionBox.x = 0;
collisionBox.y = 0;
+ self.addChild(collisionBox);
self.collisionBox = collisionBox;
});
// Flipper class
var Flipper = Container.expand(function () {
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