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set amchor point to the score
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add a new asset to appear every time 4 or more cells are destroyed together. this should not be attached to any function currently in the game
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move score 30 pixels left
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'addChild')' in this line: 'gridContainer.addChild(scoreTxt);' Line Number: 90
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align lk.gui with grid
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'x')' in this line: 'scoreTxt.x = gridContainer.x + totalGridWidth / 2;' Line Number: 91
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adjust the score text's positioning logic to consider the grid's position and dimensions.
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show score
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add score logic
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Fix Bug: 'ReferenceError: scoreTxt is not defined' in this line: 'scoreTxt.setText(score);' Line Number: 291
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Fix Bug: 'ReferenceError: scoreTxt is not defined' in this line: 'scoreTxt.setText(score);' Line Number: 291
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show score
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place score in the center top of the screen
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implement score logic
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show score in the screen
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fix score being updated twice
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show score on the top of the screen
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'x')' in this line: 'scoreTxt.x = gridContainer.x + totalGridWidth / 2;' Line Number: 101
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alisng score with the center of the frid on the x axis. keep current y axis
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reduce size of cube to 4 by 4
===================================================================
--- original.js
+++ change.js
@@ -92,9 +92,9 @@
size: 150,
fill: "#000000",
font: "'Press Start 2P', monospace",
dropShadow: true,
- dropShadowColor: '#000000',
+ dropShadowColor: '#ffffff',
dropShadowBlur: 4,
dropShadowAngle: Math.PI / 6,
dropShadowDistance: 6
});