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add drain effect to customer before its destroyed
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Please fix the bug: 'Uncaught TypeError: Cannot set properties of null (setting 'x')' in or related to this line: 'customer.orderBubble.x = customer.x;' Line Number: 277
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make sure bubbles do not overal with other customers
Code edit (1 edits merged)
Please save this source code
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when the level is complete, wait 2 seconds before starting next level
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once and item of an order is delivered you cant add more score for it
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when order is fullfilled wait one second and destroy bubble and customeor
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reduce score size 10%
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move score to the center of the top
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reduce size of score and lvl and align them
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Please fix the bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'update')' in or related to this line: 'self.update = function () {' Line Number: 397
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Please fix the bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'update')' in or related to this line: 'self.update = function () {' Line Number: 395
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Please fix the bug: 'TypeError: player.update is not a function' in or related to this line: 'player.update();' Line Number: 335
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create a player that will move to the place touched of the screen on tick
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create a player
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randomly mirror thhe customer image
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do not move shadow up and down like customer
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shadow should not move up and down like customer but it should increase and decrease its size
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add shadow below customers
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move customer up and down on tick
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make sure customer constalny move up and down
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customers should be constnaly moving up and down as an effect
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add a pause and a congrats message between each level
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add black border to the score and level text
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create top and bottom background afeter backgorund
===================================================================
--- original.js
+++ change.js
@@ -170,9 +170,11 @@
self.y += dy;
} else {
self.x = x;
self.y = y;
- self.update = function () {}; // Stop updating once the player reaches the position
+ self.update = function () {
+ // Add any player-specific update logic here if needed
+ };
}
};
self.update = moveUpdate;
};
8bit. cartoon. icecream. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
cartoon and 8 bit message. reads: Time's Up!. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
8bit. cartoon. palm tree.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.