User prompt
On a multiplier, make sure it counts up to the number not just like teleport to the number ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
Move the dog, a little bit to the left
User prompt
Make sure every upgrade isn’t the same price
User prompt
Make sure every single upgrade goes from cheap to expensive
User prompt
Put the upgrades a little bit more to the right
User prompt
Make the UI slightly bigger
User prompt
Fit every text in the box. Also move the summer clicker text slightly to the left.
User prompt
OK, make everything in the UI bigger
User prompt
Make the third upgrade a little bit more expensive
User prompt
Make the precious little bit more spaced
User prompt
Add peaceful background music
User prompt
But obviously make the points go up when I click the dog just make it so I start off at zero, but then when I click get more, but when I start the game when I opened the game zero but when I click build up one, then I get enough for an upgrade and it builds up to the multiplier then that’s how clickers work
User prompt
Also make my default points say zero and not 448
User prompt
Why do I start off of a seven multiplier? Why? Why just tell me why also please please delete it bro please delete it. This is my third attempt on this damn game. Just listen to me and just remove the multi supplier on default. Make it solve multiplier and zero the multiplier at zero and zero until you buy a multiplier everything is at zero you buy a multiplier.
User prompt
Why do I start off of a seven multiplier delete this so I don’t have to start off of a multiplier do you not know how clicker games work you start with nothing and then you buy a multiplier
User prompt
Why am I starting off with a Multiplier make it so I can start with nothing. I sort the upgrades from cheap too expensive. I don’t need something and I don’t need a one dollar thing in between an $1 million thing just make it cheap too expensive so people don’t get confused.
User prompt
Why is it called Dog park clicker make it say summer clicker because that is the name of the dog
User prompt
Replace all the tiki bar and summer theme things with dog themed things like a universal dog park or just something stupid like that. Also make a cash register sound when you buy an upgrade.
User prompt
Make the colors change when you can afford something so people don’t get confused
User prompt
Make the button start off dark, but when you can afford them, they turn brighter basically just swap around the button, sprites the button sprite that you can afford in the button sprite that you can’t afford
User prompt
Make the effect reverse, make it purple on the start, but it turns blue when you can afford it
User prompt
Make a cash register sound when you buy an upgrade also make the upgrade that you bought make the button flash pink also make sure to light up the buttons that you can afford ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
Make sure they start with zero points
User prompt
You are aware of the Chihuahuas name is summer and the game is not summer themed. Also put summer that Chihuahua make her go down a little bit kinda in the center and make the yellow Texas summer. Make it a black text that says summer clicker, but make sure the text doesn’t interfere With the upgrades
User prompt
Add way more upgrades and make a scroll make it scrollable in position summer a little bit downward
/****
* Plugins
****/
var tween = LK.import("@upit/tween.v1");
var storage = LK.import("@upit/storage.v1");
/****
* Classes
****/
var ClickEffect = Container.expand(function () {
var self = Container.call(this);
var effectGraphics = self.attachAsset('clickEffect', {
anchorX: 0.5,
anchorY: 0.5,
alpha: 0.8,
scaleX: 0.3,
scaleY: 0.3
});
self.animate = function () {
tween(effectGraphics, {
scaleX: 1.5,
scaleY: 1.5,
alpha: 0
}, {
duration: 400,
easing: tween.easeOut,
onFinish: function onFinish() {
self.destroy();
}
});
};
return self;
});
var DogPark = Container.expand(function () {
var self = Container.call(this);
var dogParkGraphics = self.attachAsset('dogPark', {
anchorX: 0.5,
anchorY: 0.5
});
self.bounce = function () {
tween(dogParkGraphics, {
scaleX: 1.2,
scaleY: 1.2
}, {
duration: 100,
easing: tween.easeOut,
onFinish: function onFinish() {
tween(dogParkGraphics, {
scaleX: 1,
scaleY: 1
}, {
duration: 100,
easing: tween.easeOut
});
}
});
};
self.down = function (x, y, obj) {
points += 1 + pointsPerClick; // Base 1 point per click + upgrade bonuses
self.bounce();
LK.getSound('click').play();
var effect = new ClickEffect();
effect.x = x;
effect.y = y;
game.addChild(effect);
effect.animate();
updateUI();
saveGame();
};
return self;
});
var UpgradeButton = Container.expand(function (upgradeData) {
var self = Container.call(this);
var buttonGraphics = self.attachAsset('upgradeButton', {
anchorX: 0.5,
anchorY: 0.5,
scaleX: 0.9,
scaleY: 1.0
});
self.upgradeData = upgradeData;
var nameText = new Text2(upgradeData.name, {
size: 36,
fill: 0xFFFFFF
});
nameText.anchor.set(0, 0.5);
nameText.x = -200;
nameText.y = -20;
self.addChild(nameText);
var costText = new Text2('Cost: ' + upgradeData.cost, {
size: 28,
fill: 0xFFFF00
});
costText.anchor.set(0, 0.5);
costText.x = -200;
costText.y = 10;
self.addChild(costText);
var countText = new Text2('Owned: ' + upgradeData.owned, {
size: 24,
fill: 0xCCCCCC
});
countText.anchor.set(1, 0.5);
countText.x = 200;
countText.y = 0;
self.addChild(countText);
self.updateDisplay = function () {
costText.setText('Cost: ' + upgradeData.cost);
countText.setText('Owned: ' + upgradeData.owned);
if (points >= upgradeData.cost) {
buttonGraphics.tint = 0xFFFFFF; // Bright white when affordable
} else {
buttonGraphics.tint = 0x666666; // Dark gray when not affordable
}
};
self.down = function (x, y, obj) {
if (points >= upgradeData.cost) {
points -= upgradeData.cost;
upgradeData.owned++;
if (upgradeData.type === 'click') {
pointsPerClick += upgradeData.power;
} else if (upgradeData.type === 'auto') {
pointsPerSecond += upgradeData.power;
}
// Exponential cost increase formula
upgradeData.cost = Math.floor(upgradeData.baseCost * Math.pow(1.15, upgradeData.owned));
// Play cash register sound
LK.getSound('cashRegister').play();
// Flash button pink
tween(buttonGraphics, {
tint: 0xFF69B4
}, {
duration: 200,
easing: tween.easeOut,
onFinish: function onFinish() {
updateUI();
}
});
saveGame();
}
};
return self;
});
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x8B4B9C
});
/****
* Game Code
****/
// Game state variables
var points = 0; // Always start at 0
var pointsPerClick = 0; // Always start at 0, will be calculated from upgrades
var pointsPerSecond = 0; // Always start at 0, will be calculated from upgrades
// Upgrade definitions with exponential growth - ordered from cheapest to most expensive
var upgrades = [{
name: 'Squeaky Toy',
type: 'click',
cost: storage.squeakyToyCost || 15,
baseCost: 15,
power: 1,
owned: storage.squeakyToyOwned || 0
}, {
name: 'Tennis Ball',
type: 'click',
cost: storage.tennisBallCost || 100,
baseCost: 100,
power: 5,
owned: storage.tennisBallOwned || 0
}, {
name: 'Dog Walker',
type: 'auto',
cost: storage.dogWalkerCost || 100,
baseCost: 100,
power: 1,
owned: storage.dogWalkerOwned || 0
}, {
name: 'Poop Bag Station',
type: 'auto',
cost: storage.poopBagStationCost || 1000,
baseCost: 1000,
power: 8,
owned: storage.poopBagStationOwned || 0
}, {
name: 'Premium Treats',
type: 'click',
cost: storage.premiumTreatsCost || 1500,
baseCost: 1500,
power: 47,
owned: storage.premiumTreatsOwned || 0
}, {
name: 'Dog Fountain',
type: 'auto',
cost: storage.dogFountainCost || 11000,
baseCost: 11000,
power: 47,
owned: storage.dogFountainOwned || 0
}, {
name: 'Chew Bone',
type: 'click',
cost: storage.chewBoneCost || 12000,
baseCost: 12000,
power: 260,
owned: storage.chewBoneOwned || 0
}, {
name: 'Agility Course',
type: 'auto',
cost: storage.agilityCourseC || 120000,
baseCost: 120000,
power: 260,
owned: storage.agilityCourseo || 0
}, {
name: 'Diamond Collar',
type: 'click',
cost: storage.diamondCollarCost || 130000,
baseCost: 130000,
power: 1400,
owned: storage.diamondCollarOwned || 0
}, {
name: 'Dog Daycare',
type: 'auto',
cost: storage.dogDaycareCost || 1300000,
baseCost: 1300000,
power: 1400,
owned: storage.dogDaycareOwned || 0
}, {
name: 'Golden Leash',
type: 'click',
cost: storage.goldenLeashCost || 1400000,
baseCost: 1400000,
power: 7800,
owned: storage.goldenLeashOwned || 0
}, {
name: 'Mobile Grooming Van',
type: 'auto',
cost: storage.mobileGroomingVanCost || 14000000,
baseCost: 14000000,
power: 7800,
owned: storage.mobileGroomingVanOwned || 0
}, {
name: 'Laser Pointer',
type: 'click',
cost: storage.laserPointerCost || 20000000,
baseCost: 20000000,
power: 44000,
owned: storage.laserPointerOwned || 0
}, {
name: 'Dog Hotel',
type: 'auto',
cost: storage.dogHotelCost || 200000000,
baseCost: 200000000,
power: 44000,
owned: storage.dogHotelOwned || 0
}, {
name: 'Robotic Paw',
type: 'click',
cost: storage.roboticPawCost || 330000000,
baseCost: 330000000,
power: 260000,
owned: storage.roboticPawOwned || 0
}, {
name: 'Bark Park',
type: 'auto',
cost: storage.barkParkCost || 3300000000,
baseCost: 3300000000,
power: 260000,
owned: storage.barkParkOwned || 0
}, {
name: 'Tail Wag Generator',
type: 'click',
cost: storage.tailWagGeneratorCost || 5100000000,
baseCost: 5100000000,
power: 1600000,
owned: storage.tailWagGeneratorOwned || 0
}, {
name: 'Doggy Resort Chain',
type: 'auto',
cost: storage.doggyResortChainCost || 51000000000,
baseCost: 51000000000,
power: 1600000,
owned: storage.doggyResortChainOwned || 0
}, {
name: 'Frisbee Factory',
type: 'click',
cost: storage.frisbeeFactoryCost || 75000000000,
baseCost: 75000000000,
power: 10000000,
owned: storage.frisbeeFactoryOwned || 0
}, {
name: 'Canine Island',
type: 'auto',
cost: storage.canineIslandCost || 750000000000,
baseCost: 750000000000,
power: 10000000,
owned: storage.canineIslandOwned || 0
}, {
name: 'Doghouse Empire',
type: 'click',
cost: storage.doghouseEmpireCost || 1000000000000,
baseCost: 1000000000000,
power: 65000000,
owned: storage.doghouseEmpireOwned || 0
}, {
name: 'Puppy Planet',
type: 'auto',
cost: storage.puppyPlanetCost || 10000000000000,
baseCost: 10000000000000,
power: 65000000,
owned: storage.puppyPlanetOwned || 0
}, {
name: 'Biscuit Factory',
type: 'auto',
cost: storage.biscuitFactoryCost || 170000000000000,
baseCost: 170000000000000,
power: 430000000,
owned: storage.biscuitFactoryOwned || 0
}, {
name: 'Fetch Robot Workshop',
type: 'auto',
cost: storage.fetchRobotWorkshopCost || 2100000000000000,
baseCost: 2100000000000000,
power: 2900000000,
owned: storage.fetchRobotWorkshopOwned || 0
}, {
name: 'Treat Plantation',
type: 'auto',
cost: storage.treatPlantationCost || 26000000000000000,
baseCost: 26000000000000000,
power: 21000000000,
owned: storage.treatPlantationOwned || 0
}, {
name: 'Doggy Spa Chain',
type: 'auto',
cost: storage.doggySpaChainCost || 310000000000000000,
baseCost: 310000000000000000,
power: 150000000000,
owned: storage.doggySpaChainOwned || 0
}, {
name: 'Canine Universe',
type: 'auto',
cost: storage.canineUniverseCost || 3700000000000000000,
baseCost: 3700000000000000000,
power: 1100000000000,
owned: storage.canineUniverseOwned || 0
}];
// Sort upgrades from cheapest to most expensive
upgrades.sort(function (a, b) {
return a.baseCost - b.baseCost;
});
// Load saved upgrade states
for (var i = 0; i < upgrades.length; i++) {
var upgrade = upgrades[i];
if (upgrade.type === 'click') {
pointsPerClick += upgrade.owned * upgrade.power;
} else if (upgrade.type === 'auto') {
pointsPerSecond += upgrade.owned * upgrade.power;
}
}
// UI Elements
var pointsDisplay = new Text2('Points: ' + Math.floor(points), {
size: 90,
fill: 0xFFFFFF
});
pointsDisplay.anchor.set(0.5, 0);
LK.gui.top.addChild(pointsDisplay);
var perSecondDisplay = new Text2('Per Second: ' + pointsPerSecond, {
size: 70,
fill: 0xFFFF00
});
perSecondDisplay.anchor.set(0.5, 0);
perSecondDisplay.y = 110;
LK.gui.top.addChild(perSecondDisplay);
// Dog Park title
var dogParkTitle = new Text2('Summer Clicker', {
size: 150,
fill: 0x000000
});
dogParkTitle.anchor.set(0.5, 0.5);
dogParkTitle.x = 900;
dogParkTitle.y = 550;
game.addChild(dogParkTitle);
// Main dog park
var dogPark = game.addChild(new DogPark());
dogPark.x = 1024;
dogPark.y = 1366;
// Create scrollable upgrade container
var upgradeContainer = new Container();
upgradeContainer.x = 1700;
upgradeContainer.y = 400;
game.addChild(upgradeContainer);
// Upgrade buttons
var upgradeButtons = [];
for (var i = 0; i < upgrades.length; i++) {
var button = new UpgradeButton(upgrades[i]);
button.x = 0;
button.y = i * 200;
upgradeButtons.push(button);
upgradeContainer.addChild(button);
}
// Scroll variables
var scrollY = 0;
var maxScroll = Math.max(0, upgrades.length * 200 - 1800);
var lastTouchY = 0;
var isDragging = false;
// Auto-clicker timer
var autoClickTimer = 0;
function updateUI() {
pointsDisplay.setText('Points: ' + Math.floor(points));
perSecondDisplay.setText('Per Second: ' + pointsPerSecond);
for (var i = 0; i < upgradeButtons.length; i++) {
upgradeButtons[i].updateDisplay();
}
}
function saveGame() {
storage.points = points;
// Don't save pointsPerClick or pointsPerSecond - they should be calculated from upgrades
for (var i = 0; i < upgrades.length; i++) {
var upgrade = upgrades[i];
var baseName = upgrade.name.replace(/\s+/g, '');
storage[baseName.toLowerCase() + 'Cost'] = upgrade.cost;
storage[baseName.toLowerCase() + 'Owned'] = upgrade.owned;
}
}
// Initial UI update
updateUI();
// Start peaceful background music
LK.playMusic('peacefulBgMusic');
// Touch controls for scrolling
game.down = function (x, y, obj) {
if (x > 1300) {
isDragging = true;
lastTouchY = y;
}
};
game.up = function (x, y, obj) {
isDragging = false;
};
game.move = function (x, y, obj) {
if (isDragging && x > 1300) {
var deltaY = y - lastTouchY;
scrollY = Math.max(0, Math.min(maxScroll, scrollY - deltaY));
upgradeContainer.y = 400 - scrollY;
lastTouchY = y;
}
};
game.update = function () {
// Auto-clicker logic
autoClickTimer++;
if (autoClickTimer >= 60) {
// Every second at 60 FPS
points += pointsPerSecond;
autoClickTimer = 0;
updateUI();
if (pointsPerSecond > 0) {
saveGame();
}
}
// Save periodically
if (LK.ticks % 300 === 0) {
// Every 5 seconds
saveGame();
}
}; ===================================================================
--- original.js
+++ change.js
@@ -153,9 +153,9 @@
// Game state variables
var points = 0; // Always start at 0
var pointsPerClick = 0; // Always start at 0, will be calculated from upgrades
var pointsPerSecond = 0; // Always start at 0, will be calculated from upgrades
-// Upgrade definitions with exponential growth
+// Upgrade definitions with exponential growth - ordered from cheapest to most expensive
var upgrades = [{
name: 'Squeaky Toy',
type: 'click',
cost: storage.squeakyToyCost || 15,
@@ -169,50 +169,8 @@
baseCost: 100,
power: 5,
owned: storage.tennisBallOwned || 0
}, {
- name: 'Premium Treats',
- type: 'click',
- cost: storage.premiumTreatsCost || 1500,
- baseCost: 1500,
- power: 47,
- owned: storage.premiumTreatsOwned || 0
-}, {
- name: 'Chew Bone',
- type: 'click',
- cost: storage.chewBoneCost || 12000,
- baseCost: 12000,
- power: 260,
- owned: storage.chewBoneOwned || 0
-}, {
- name: 'Diamond Collar',
- type: 'click',
- cost: storage.diamondCollarCost || 130000,
- baseCost: 130000,
- power: 1400,
- owned: storage.diamondCollarOwned || 0
-}, {
- name: 'Golden Leash',
- type: 'click',
- cost: storage.goldenLeashCost || 1400000,
- baseCost: 1400000,
- power: 7800,
- owned: storage.goldenLeashOwned || 0
-}, {
- name: 'Laser Pointer',
- type: 'click',
- cost: storage.laserPointerCost || 20000000,
- baseCost: 20000000,
- power: 44000,
- owned: storage.laserPointerOwned || 0
-}, {
- name: 'Robotic Paw',
- type: 'click',
- cost: storage.roboticPawCost || 330000000,
- baseCost: 330000000,
- power: 260000,
- owned: storage.roboticPawOwned || 0
-}, {
name: 'Dog Walker',
type: 'auto',
cost: storage.dogWalkerCost || 100,
baseCost: 100,
@@ -225,64 +183,127 @@
baseCost: 1000,
power: 8,
owned: storage.poopBagStationOwned || 0
}, {
+ name: 'Premium Treats',
+ type: 'click',
+ cost: storage.premiumTreatsCost || 1500,
+ baseCost: 1500,
+ power: 47,
+ owned: storage.premiumTreatsOwned || 0
+}, {
name: 'Dog Fountain',
type: 'auto',
cost: storage.dogFountainCost || 11000,
baseCost: 11000,
power: 47,
owned: storage.dogFountainOwned || 0
}, {
+ name: 'Chew Bone',
+ type: 'click',
+ cost: storage.chewBoneCost || 12000,
+ baseCost: 12000,
+ power: 260,
+ owned: storage.chewBoneOwned || 0
+}, {
name: 'Agility Course',
type: 'auto',
cost: storage.agilityCourseC || 120000,
baseCost: 120000,
power: 260,
owned: storage.agilityCourseo || 0
}, {
+ name: 'Diamond Collar',
+ type: 'click',
+ cost: storage.diamondCollarCost || 130000,
+ baseCost: 130000,
+ power: 1400,
+ owned: storage.diamondCollarOwned || 0
+}, {
name: 'Dog Daycare',
type: 'auto',
cost: storage.dogDaycareCost || 1300000,
baseCost: 1300000,
power: 1400,
owned: storage.dogDaycareOwned || 0
}, {
+ name: 'Golden Leash',
+ type: 'click',
+ cost: storage.goldenLeashCost || 1400000,
+ baseCost: 1400000,
+ power: 7800,
+ owned: storage.goldenLeashOwned || 0
+}, {
name: 'Mobile Grooming Van',
type: 'auto',
cost: storage.mobileGroomingVanCost || 14000000,
baseCost: 14000000,
power: 7800,
owned: storage.mobileGroomingVanOwned || 0
}, {
+ name: 'Laser Pointer',
+ type: 'click',
+ cost: storage.laserPointerCost || 20000000,
+ baseCost: 20000000,
+ power: 44000,
+ owned: storage.laserPointerOwned || 0
+}, {
name: 'Dog Hotel',
type: 'auto',
cost: storage.dogHotelCost || 200000000,
baseCost: 200000000,
power: 44000,
owned: storage.dogHotelOwned || 0
}, {
+ name: 'Robotic Paw',
+ type: 'click',
+ cost: storage.roboticPawCost || 330000000,
+ baseCost: 330000000,
+ power: 260000,
+ owned: storage.roboticPawOwned || 0
+}, {
name: 'Bark Park',
type: 'auto',
cost: storage.barkParkCost || 3300000000,
baseCost: 3300000000,
power: 260000,
owned: storage.barkParkOwned || 0
}, {
+ name: 'Tail Wag Generator',
+ type: 'click',
+ cost: storage.tailWagGeneratorCost || 5100000000,
+ baseCost: 5100000000,
+ power: 1600000,
+ owned: storage.tailWagGeneratorOwned || 0
+}, {
name: 'Doggy Resort Chain',
type: 'auto',
cost: storage.doggyResortChainCost || 51000000000,
baseCost: 51000000000,
power: 1600000,
owned: storage.doggyResortChainOwned || 0
}, {
+ name: 'Frisbee Factory',
+ type: 'click',
+ cost: storage.frisbeeFactoryCost || 75000000000,
+ baseCost: 75000000000,
+ power: 10000000,
+ owned: storage.frisbeeFactoryOwned || 0
+}, {
name: 'Canine Island',
type: 'auto',
cost: storage.canineIslandCost || 750000000000,
baseCost: 750000000000,
power: 10000000,
owned: storage.canineIslandOwned || 0
}, {
+ name: 'Doghouse Empire',
+ type: 'click',
+ cost: storage.doghouseEmpireCost || 1000000000000,
+ baseCost: 1000000000000,
+ power: 65000000,
+ owned: storage.doghouseEmpireOwned || 0
+}, {
name: 'Puppy Planet',
type: 'auto',
cost: storage.puppyPlanetCost || 10000000000000,
baseCost: 10000000000000,
@@ -295,29 +316,8 @@
baseCost: 170000000000000,
power: 430000000,
owned: storage.biscuitFactoryOwned || 0
}, {
- name: 'Tail Wag Generator',
- type: 'click',
- cost: storage.tailWagGeneratorCost || 5100000000,
- baseCost: 5100000000,
- power: 1600000,
- owned: storage.tailWagGeneratorOwned || 0
-}, {
- name: 'Frisbee Factory',
- type: 'click',
- cost: storage.frisbeeFactoryCost || 75000000000,
- baseCost: 75000000000,
- power: 10000000,
- owned: storage.frisbeeFactoryOwned || 0
-}, {
- name: 'Doghouse Empire',
- type: 'click',
- cost: storage.doghouseEmpireCost || 1000000000000,
- baseCost: 1000000000000,
- power: 65000000,
- owned: storage.doghouseEmpireOwned || 0
-}, {
name: 'Fetch Robot Workshop',
type: 'auto',
cost: storage.fetchRobotWorkshopCost || 2100000000000000,
baseCost: 2100000000000000,