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Please fix the bug: 'ReferenceError: tween is not defined' in or related to this line: 'var rotationTween = tween(self.blockContainer, {' Line Number: 66 ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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create a new, empty BlockRow class that inherits from the ConfigContainer class
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before attaching the light and block containers in the Block class, add a shapeBox that has BLOCK_SIZE width and height and an opacity of 0
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in the blockBlank add an empty self.down function
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in the blockBlank class override the self.down function to be empty
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when clicking on a block, call the rotate function if it is not already rotating
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add a rotate function to the block class that rotates the block by 90 degrees over 1 second ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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make sure that the lightContainer and blockContainer in the Block class has been attached
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all Block child classes should add their assets to the blockContainer instead of self
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In the block class add two empty containers (not configContainers), called self.lightContainer and self.blockContainer
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Add a 50 distance spacing between the displayed blocks
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For the BlockT class, attach all blockT# assets, all with an anchor of 0.5,0.5 and no other configuration
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For the blockX class, attack all 4 blockX# assets, with each occupying their own corner: blockX1 is the top-left asset, and going clockwise
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In the BlockL class, attach both blockL1 and blockL2 assets (do not randomize)
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Please fix the bug: 'blockTypes is undefined' in or related to this line: 'blockTypes.forEach(function (BlockType, index) {' Line Number: 101
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display all Block child types uniformly spaced down the center of the screen
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