User prompt
make it so that the boosters increase the score by 2 when clicked
User prompt
make the background sky
User prompt
When a candy cane is clicked, increase the score by 1.
User prompt
Please fix the bug: 'Uncaught TypeError: boosters[j].containsPoint is not a function' in or related to this line: 'if (boosters[j].containsPoint({' Line Number: 104
User prompt
Please fix the bug: 'Uncaught TypeError: candyCanes[i].containsPoint is not a function' in or related to this line: 'if (candyCanes[i].containsPoint({' Line Number: 92
Initial prompt
Candy Cane Clicker
/**** 
* Classes
****/ 
// Booster class to represent boosters
var Booster = Container.expand(function () {
	var self = Container.call(this);
	var boosterGraphics = self.attachAsset('booster', {
		anchorX: 0.5,
		anchorY: 0.5
	});
	self.activate = function () {
		// Logic to activate booster
	};
});
// Assets will be automatically created and loaded by the LK engine based on their usage in the code.
// Example assets: candyCane, booster, upgradeButton
// CandyCane class to represent collectible candy canes
var CandyCane = Container.expand(function () {
	var self = Container.call(this);
	var candyCaneGraphics = self.attachAsset('candyCane', {
		anchorX: 0.5,
		anchorY: 0.5
	});
	self.down = function (x, y, obj) {
		score++;
		updateScore();
		self.destroy();
		var index = candyCanes.indexOf(self);
		if (index > -1) {
			candyCanes.splice(index, 1);
		}
	};
});
// UpgradeButton class to represent upgrade buttons
var UpgradeButton = Container.expand(function () {
	var self = Container.call(this);
	var upgradeButtonGraphics = self.attachAsset('upgradeButton', {
		anchorX: 0.5,
		anchorY: 0.5
	});
	self.onPress = function () {
		// Logic to handle upgrade
	};
});
/**** 
* Initialize Game
****/ 
var game = new LK.Game({
	backgroundColor: 0x87CEEB // Init game with sky blue background
});
/**** 
* Game Code
****/ 
// Initialize game variables
var candyCanes = [];
var boosters = [];
var score = 0;
// Create score display
var scoreTxt = new Text2('0', {
	size: 150,
	fill: "#ffffff"
});
scoreTxt.anchor.set(0.5, 0);
LK.gui.top.addChild(scoreTxt);
// Function to update score
function updateScore() {
	scoreTxt.setText(score);
}
// Function to spawn a candy cane
function spawnCandyCane() {
	var candyCane = new CandyCane();
	candyCane.x = Math.random() * 2048;
	candyCane.y = Math.random() * 2732;
	candyCanes.push(candyCane);
	game.addChild(candyCane);
}
// Function to spawn a booster
function spawnBooster() {
	var booster = new Booster();
	booster.x = Math.random() * 2048;
	booster.y = Math.random() * 2732;
	boosters.push(booster);
	game.addChild(booster);
}
// Handle game touch events
game.down = function (x, y, obj) {
	// Check if a candy cane is tapped
	for (var i = candyCanes.length - 1; i >= 0; i--) {
		if (candyCanes[i].intersects({
			x: x,
			y: y
		})) {
			score++;
			updateScore();
			candyCanes[i].destroy();
			candyCanes.splice(i, 1);
		}
	}
	// Check if a booster is tapped
	for (var j = boosters.length - 1; j >= 0; j--) {
		if (boosters[j].intersects({
			x: x,
			y: y
		})) {
			score += 2;
			updateScore();
			boosters[j].destroy();
			boosters.splice(j, 1);
		}
	}
};
// Game update loop
game.update = function () {
	// Spawn candy canes periodically
	if (LK.ticks % 60 == 0) {
		spawnCandyCane();
	}
	// Spawn boosters periodically
	if (LK.ticks % 300 == 0) {
		spawnBooster();
	}
}; ===================================================================
--- original.js
+++ change.js
@@ -103,9 +103,10 @@
 		if (boosters[j].intersects({
 			x: x,
 			y: y
 		})) {
-			boosters[j].activate();
+			score += 2;
+			updateScore();
 			boosters[j].destroy();
 			boosters.splice(j, 1);
 		}
 	}