User prompt
Desert Dice Dash
Initial prompt
In a mobile arcade game set against a desert-like background, dice fall randomly from the top. Each die has a value between 1 and 6. The player taps high-value dice to score points. Some dice are traps—bomb dice—that penalize the player when tapped. The goal is to get the highest score within 1 minute. Suggest a game AI logic that manages real-time tap detection, score tracking, and random dice spawning, including rare but strategic appearances of bomb dice.
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});