User prompt
Please fix the bug: 'Uncaught ReferenceError: collectionText is not defined' in or related to this line: 'collectionText.setText('Collection: ' + Object.keys(collection).length);' Line Number: 384
User prompt
"Collection Statistics" yerinde arka plan siyah renk, aynı yerde(Collection Statistics) "Common" yazısını beyaz yap.
User prompt
Please fix the bug: 'Uncaught ReferenceError: collectionText is not defined' in or related to this line: 'collectionText.setText('Collection: ' + Object.keys(collection).length);' Line Number: 383
User prompt
"Collection" adlı düğmeye tıkladığımızda bize hangi nadirlikten kaç tane çıkardığımızı göstersin.
User prompt
Please fix the bug: 'Uncaught RangeError: Maximum call stack size exceeded' in or related to this line: 'openButton.up();' Line Number: 385
User prompt
Please fix the bug: 'Uncaught RangeError: Maximum call stack size exceeded' in or related to this line: 'openButton.down();' Line Number: 380
Code edit (1 edits merged)
Please save this source code
User prompt
Mystery Box Opener
Initial prompt
bana kasa açma simulasyon oyunu yaparmısın?
/**** * Plugins ****/ var tween = LK.import("@upit/tween.v1"); var storage = LK.import("@upit/storage.v1"); /**** * Classes ****/ var CollectionView = Container.expand(function () { var self = Container.call(this); var background = LK.getAsset('basicBox', { anchorX: 0.5, anchorY: 0.5, scaleX: 4, scaleY: 6, color: 0x000000 }); self.addChild(background); var titleText = new Text2('Collection Statistics', { size: 80, fill: 0xFFFFFF }); titleText.anchor.set(0.5, 0.5); titleText.y = -700; self.addChild(titleText); var closeButton = new Text2('X', { size: 100, fill: 0xFF0000 }); closeButton.anchor.set(0.5, 0.5); closeButton.x = 500; closeButton.y = -700; closeButton.interactive = true; closeButton.buttonMode = true; self.addChild(closeButton); self.setup = function (collectionData) { var rarities = ['common', 'uncommon', 'rare', 'epic', 'legendary']; var rarityColors = { common: 0x808080, uncommon: 0x32cd32, rare: 0x0000ff, epic: 0x8b008b, legendary: 0xff8c00 }; var rarityCounts = {}; for (var i = 0; i < rarities.length; i++) { rarityCounts[rarities[i]] = 0; } for (var key in collectionData) { var parts = key.split('_'); if (parts.length === 2) { var rarity = parts[1]; if (rarityCounts[rarity] !== undefined) { rarityCounts[rarity] += collectionData[key]; } } } for (var i = 0; i < rarities.length; i++) { var rarity = rarities[i]; var count = rarityCounts[rarity]; var textColor = rarity === 'common' ? 0xFFFFFF : rarityColors[rarity]; var rarityText = new Text2(rarity.toUpperCase() + ': ' + count, { size: 60, fill: textColor }); rarityText.anchor.set(0.5, 0.5); rarityText.y = -400 + i * 120; self.addChild(rarityText); } }; closeButton.down = function () { tween(closeButton, { scaleX: 0.9, scaleY: 0.9 }, { duration: 100 }); }; closeButton.up = function () { tween(closeButton, { scaleX: 1, scaleY: 1 }, { duration: 100 }); self.destroy(); }; return self; }); var MysteryBox = Container.expand(function () { var self = Container.call(this); self.boxType = 'basic'; self.cost = 0; self.isOpening = false; self.rarityWeights = { basic: { common: 70, uncommon: 25, rare: 4, epic: 0.9, legendary: 0.1 }, silver: { common: 50, uncommon: 35, rare: 10, epic: 4, legendary: 1 }, gold: { common: 30, uncommon: 40, rare: 20, epic: 8, legendary: 2 }, diamond: { common: 10, uncommon: 30, rare: 35, epic: 20, legendary: 5 }, legendary: { common: 0, uncommon: 20, rare: 40, epic: 30, legendary: 10 } }; self.itemValues = { common: 10, uncommon: 25, rare: 100, epic: 500, legendary: 2000 }; self.setup = function (type, cost) { self.boxType = type; self.cost = cost; var boxGraphics = self.attachAsset(type + 'Box', { anchorX: 0.5, anchorY: 0.5 }); self.interactive = true; self.buttonMode = true; }; self.getRarity = function () { var weights = self.rarityWeights[self.boxType]; var random = Math.random() * 100; var cumulative = 0; for (var rarity in weights) { cumulative += weights[rarity]; if (random <= cumulative) { return rarity; } } return 'common'; }; self.open = function () { if (self.isOpening) return null; self.isOpening = true; var rarity = self.getRarity(); var value = self.itemValues[rarity]; LK.getSound('boxOpen').play(); tween(self, { scaleX: 1.2, scaleY: 1.2 }, { duration: 200, easing: tween.easeOut, onFinish: function onFinish() { tween(self, { scaleX: 0, scaleY: 0 }, { duration: 300, easing: tween.easeIn }); } }); return { rarity: rarity, value: value }; }; return self; }); var OpenButton = Container.expand(function () { var self = Container.call(this); self.cost = 0; var buttonGraphics = self.attachAsset('openButton', { anchorX: 0.5, anchorY: 0.5 }); self.buttonText = new Text2('OPEN', { size: 60, fill: 0xFFFFFF }); self.buttonText.anchor.set(0.5, 0.5); self.addChild(self.buttonText); self.interactive = true; self.buttonMode = true; self.updateCost = function (cost) { self.cost = cost; if (cost === 0) { self.buttonText.setText('OPEN FREE'); } else { self.buttonText.setText('OPEN - ' + cost); } }; self.down = function () { tween(self, { scaleX: 0.95, scaleY: 0.95 }, { duration: 100 }); }; self.up = function () { tween(self, { scaleX: 1, scaleY: 1 }, { duration: 100 }); }; return self; }); var RewardItem = Container.expand(function () { var self = Container.call(this); self.setup = function (rarity, value) { var itemGraphics = self.attachAsset(rarity + 'Item', { anchorX: 0.5, anchorY: 0.5 }); self.scaleX = 0; self.scaleY = 0; tween(self, { scaleX: 1, scaleY: 1 }, { duration: 500, easing: tween.bounceOut }); if (rarity === 'epic' || rarity === 'legendary') { LK.getSound('rareFind').play(); LK.effects.flashScreen(0xFFD700, 500); } var valueText = new Text2('+' + value, { size: 60, fill: 0xFFD700 }); valueText.anchor.set(0.5, 0.5); valueText.y = -150; self.addChild(valueText); tween(valueText, { y: -250, alpha: 0 }, { duration: 1500, easing: tween.easeOut }); }; return self; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x1a1a1a }); /**** * Game Code ****/ var coins = storage.coins || 100; var collection = storage.collection || {}; var unlockedBoxes = storage.unlockedBoxes || ['basic']; var currentBoxIndex = 0; var boxes = []; var boxConfigs = [{ type: 'basic', cost: 0 }, { type: 'silver', cost: 100 }, { type: 'gold', cost: 500 }, { type: 'diamond', cost: 2000 }, { type: 'legendary', cost: 10000 }]; var coinsText = new Text2('Coins: ' + coins, { size: 80, fill: 0xFFD700 }); coinsText.anchor.set(0.5, 0); LK.gui.top.addChild(coinsText); var collectionButton = new Text2('Collection', { size: 60, fill: 0xFFFFFF }); collectionButton.anchor.set(1, 0); collectionButton.x = -20; collectionButton.interactive = true; collectionButton.buttonMode = true; LK.gui.topRight.addChild(collectionButton); var collectionText = new Text2('Collection: ' + Object.keys(collection).length, { size: 60, fill: 0xFFFFFF }); collectionText.anchor.set(0, 0); collectionText.x = 20; collectionText.y = 100; LK.gui.topLeft.addChild(collectionText); var currentBox = null; var openButton = new OpenButton(); openButton.x = 1024; openButton.y = 2200; game.addChild(openButton); var prevButton = new Text2('<', { size: 120, fill: 0xFFFFFF }); prevButton.anchor.set(0.5, 0.5); prevButton.x = 200; prevButton.y = 1366; prevButton.interactive = true; prevButton.buttonMode = true; game.addChild(prevButton); var nextButton = new Text2('>', { size: 120, fill: 0xFFFFFF }); nextButton.anchor.set(0.5, 0.5); nextButton.x = 1848; nextButton.y = 1366; nextButton.interactive = true; nextButton.buttonMode = true; game.addChild(nextButton); var boxNameText = new Text2('', { size: 80, fill: 0xFFFFFF }); boxNameText.anchor.set(0.5, 0.5); boxNameText.x = 1024; boxNameText.y = 800; game.addChild(boxNameText); function updateCoins(amount) { coins += amount; storage.coins = coins; coinsText.setText('Coins: ' + coins); LK.getSound('coinCollect').play(); } function updateCollection(rarity) { var key = currentBox.boxType + '_' + rarity; if (!collection[key]) { collection[key] = 0; } collection[key]++; storage.collection = collection; collectionText.setText('Collection: ' + Object.keys(collection).length); } function createNewBox() { if (currentBox) { currentBox.destroy(); } var config = boxConfigs[currentBoxIndex]; currentBox = new MysteryBox(); currentBox.setup(config.type, config.cost); currentBox.x = 1024; currentBox.y = 1366; game.addChild(currentBox); boxNameText.setText(config.type.toUpperCase() + ' BOX'); openButton.updateCost(config.cost); var isUnlocked = unlockedBoxes.indexOf(config.type) !== -1; if (!isUnlocked) { currentBox.alpha = 0.3; openButton.visible = false; boxNameText.setText('LOCKED - Need ' + currentBoxIndex * 1000 + ' coins'); } else { currentBox.alpha = 1; openButton.visible = true; } } function checkUnlocks() { for (var i = 0; i < boxConfigs.length; i++) { var boxType = boxConfigs[i].type; if (unlockedBoxes.indexOf(boxType) === -1) { if (coins >= i * 1000) { unlockedBoxes.push(boxType); storage.unlockedBoxes = unlockedBoxes; if (i === currentBoxIndex) { createNewBox(); } } } } } prevButton.down = function () { tween(prevButton, { scaleX: 0.9, scaleY: 0.9 }, { duration: 100 }); }; prevButton.up = function () { tween(prevButton, { scaleX: 1, scaleY: 1 }, { duration: 100 }); if (currentBoxIndex > 0) { currentBoxIndex--; createNewBox(); } }; nextButton.down = function () { tween(nextButton, { scaleX: 0.9, scaleY: 0.9 }, { duration: 100 }); }; nextButton.up = function () { tween(nextButton, { scaleX: 1, scaleY: 1 }, { duration: 100 }); if (currentBoxIndex < boxConfigs.length - 1) { currentBoxIndex++; createNewBox(); } }; openButton.down = function () { if (openButton.down.__super__) { openButton.down.__super__.call(openButton); } }; collectionButton.down = function () { tween(collectionButton, { scaleX: 0.9, scaleY: 0.9 }, { duration: 100 }); }; collectionButton.up = function () { tween(collectionButton, { scaleX: 1, scaleY: 1 }, { duration: 100 }); var collectionView = new CollectionView(); collectionView.setup(collection); collectionView.x = 1024; collectionView.y = 1366; game.addChild(collectionView); }; openButton.up = function () { if (openButton.up.__super__) { openButton.up.__super__.call(openButton); } if (currentBox && !currentBox.isOpening) { var cost = boxConfigs[currentBoxIndex].cost; if (coins >= cost) { if (cost > 0) { updateCoins(-cost); } var result = currentBox.open(); if (result) { var reward = new RewardItem(); reward.setup(result.rarity, result.value); reward.x = 1024; reward.y = 1366; game.addChild(reward); updateCoins(result.value); updateCollection(result.rarity); LK.setTimeout(function () { createNewBox(); reward.destroy(); }, 1000); } } } }; game.update = function () { checkUnlocks(); }; createNewBox(); LK.playMusic('bgmusic');
===================================================================
--- original.js
+++ change.js
@@ -312,8 +312,16 @@
collectionButton.x = -20;
collectionButton.interactive = true;
collectionButton.buttonMode = true;
LK.gui.topRight.addChild(collectionButton);
+var collectionText = new Text2('Collection: ' + Object.keys(collection).length, {
+ size: 60,
+ fill: 0xFFFFFF
+});
+collectionText.anchor.set(0, 0);
+collectionText.x = 20;
+collectionText.y = 100;
+LK.gui.topLeft.addChild(collectionText);
var currentBox = null;
var openButton = new OpenButton();
openButton.x = 1024;
openButton.y = 2200;
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