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increase water horizontal size by 20 percent
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fish move 2 time slower
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fish move 4 time slower
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Fix Bug: 'ReferenceError: createjs is not defined' in this line: 'createjs.Tween.get(self).to({' Line Number: 42
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Fix Bug: 'ReferenceError: createjs is not defined' in this line: 'createjs.Tween.get(self).to({' Line Number: 42
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improve fish looking base on their movement
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fix fish not look back
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fix fish not looking back
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fix fish not looking back
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make fish alway look base on their movement
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Fix Bug: 'ReferenceError: waterGraphics is not defined' in this line: 'var centerY = (2732 - waterGraphics.height) / 2 + waterGraphics.height / 2 - 150;' Line Number: 48
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Fix Bug: 'ReferenceError: waterGraphics is not defined' in this line: 'var waterBounds = self.getWaterBounds(waterGraphics);' Line Number: 44
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Fix Bug: 'TypeError: self.getChildByName is not a function' in this line: 'var waterGraphics = self.getChildByName('Water Graphics');' Line Number: 29
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Fix Bug: 'TypeError: this.getChildByName is not a function' in this line: 'var waterGraphics = this.getChildByName('Water Graphics');' Line Number: 29
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Fix Bug: 'TypeError: self.parent.getWaterBounds is not a function' in this line: 'var waterBounds = self.parent.getWaterBounds();' Line Number: 36
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Fix Bug: 'ReferenceError: waterGraphics is not defined' in this line: 'var waterBounds = {' Line Number: 27
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Fix Bug: 'ReferenceError: waterGraphics is not defined' in this line: 'var waterBounds = {' Line Number: 27
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fish can only move in the water area
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move water 150 pixel up
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make water vertical size 40 percent more
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double water horizontal size
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center water
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reduce water size by 3
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make water asset transparent
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add a water asset
===================================================================
--- original.js
+++ change.js
@@ -34,9 +34,9 @@
bottom: (2732 + waterGraphics.height) / 2 - 150
};
};
var fishGraphics = self.createAsset('fish', 'Fish Graphics', .5, .5);
- self.speed = 5;
+ self.speed = 1.25;
self.move = function () {
if (Math.random() < 0.05) {
self.targetRotation = self.rotation + (Math.random() - 0.5) * Math.PI;
self.rotationStartTime = LK.ticks;
An aquarium with no fish on a sheel in a photorealistic style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic goldfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic Angelfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic koyfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic gupyfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic bettafish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic clownfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic pufferfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic surgeonfish swiming to the right. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic buble of water. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic fish egg. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic celestial pearl danio. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic Parrotfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic dartfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic moorishidol. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic tangfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic bannerfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic butterflyfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A realistic mandarinfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic lionfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic emperorFish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic sunfish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic discusFish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic neonTetra. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a realistic oscarFish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a cardinal tetra. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a tang fish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a clown fish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.