User prompt
Fix
User prompt
Fix
User prompt
Fix Bug: 'Uncaught ReferenceError: EmployingWorkPlace is not defined' in this line: 'var workplace = new EmployingWorkPlace();' Line Number: 464
User prompt
Fix Bug: 'Uncaught ReferenceError: Cloud is not defined' in this line: 'Cloud.prototype.initializeMovement = function (speed) {' Line Number: 279
User prompt
Fix Bug: 'Uncaught ReferenceError: Bakery is not defined' in this line: 'Bakery.prototype.sellBread = function (villager) {' Line Number: 260
User prompt
Fix
User prompt
Fix Bug: 'TypeError: villager.isDoingSomething is not a function' in this line: 'if (!villager.isDoingSomething()) {' Line Number: 368
User prompt
Fix Bug: 'TypeError: villager.isDoingSomething is not a function' in this line: 'if (!villager.isDoingSomething()) {' Line Number: 368
User prompt
Fix
User prompt
Improve
User prompt
Improve
User prompt
Improve
User prompt
Show villager
User prompt
Improve
User prompt
Improve
User prompt
Delete the stadium because its a fantasy game
User prompt
Fix Bug: 'Uncaught TypeError: self.initialize is not a function' in this line: 'self.initialize();' Line Number: 92
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Fix the code
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Improve
User prompt
Improve
User prompt
Fix Bug: 'Uncaught TypeError: this.well.createAsset is not a function' in this line: 'this.wellGraphics = this.well.createAsset('well', 'Well Graphics', .5, .5);' Line Number: 324
User prompt
I want you to create a soccer stadium With many fans
User prompt
Fix Bug: 'Uncaught TypeError: this.well.createAsset is not a function' in this line: 'this.wellGraphics = this.well.createAsset('well', 'Well Graphics', .5, .5);' Line Number: 312
User prompt
Fix Bug: 'Uncaught TypeError: this.well.addChild is not a function' in this line: 'this.well.addChild(this.wellGraphics);' Line Number: 312
User prompt
Fix Bug: 'Uncaught TypeError: this.well.addChild is not a function' in this line: 'this.well.addChild(this.wellGraphics);' Line Number: 312
===================================================================
--- original.js
+++ change.js
@@ -1,19 +1,11 @@
-var Fan = Container.expand(function () {
- var self = Container.call(this);
- var fanGraphics = self.createAsset('fan', 'Fan Graphics', 0.5, 0.5);
- self.cheer = function () {};
-});
var ResourceDisplay = Container.expand(function (resources) {
var self = Container.call(this);
self.woodDisplay = self.addChild(new WoodDisplay(resources.wood));
self.rockDisplay = self.addChild(new RockDisplay(resources.rock));
self.foodDisplay = self.addChild(new FoodDisplay(resources.food));
self.positionDisplays();
});
-var Romance = Container.expand(function () {
- var self = Container.call(this);
-});
var WoodDisplay = Container.expand(function (woodResource) {
var self = Container.call(this);
self.woodResource = woodResource;
var woodGraphics = self.createAsset('wood', 'Wood Resource Display', 0.5, 0.5);
@@ -59,14 +51,8 @@
villager.tiredness -= 5;
if (villager.tiredness < 0) villager.tiredness = 0;
};
});
-var Bakery = Container.expand(function () {
- var self = Container.call(this);
-});
-var Cloud = Container.expand(function () {
- var self = Container.call(this);
-});
var Inn = Container.expand(function () {
var self = Container.call(this);
self.x = 2048 / 2;
self.y = 2732 / 2 + 800;
@@ -211,13 +197,8 @@
}
};
self.decideNextAction = function () {};
});
-var EmploymentManager = Container.expand(function () {
- var self = Container.call(this);
- self.isEmploying = true;
- self.employVillager = function (villager, workplace) {};
-});
var VillagerHome = Container.expand(function () {
var self = Container.call(this);
var homeGraphics = self.createAsset('house', 'Villager Home Graphics', .5, .5);
self.isOccupiable = true;
@@ -238,11 +219,8 @@
self.startTime = Date.now();
self.timeOfDayText = self.createTimeOfDayText();
LK.gui.topCenter.addChild(self.timeOfDayText);
});
-var EmployingWorkPlace = Container.expand(function () {
- var self = Container.call(this);
-});
var VillagerFactory = Container.expand(function (resources) {
var self = Container.call(this);
self.resources = resources;
self.createVillager = function (iq) {
A background of a paysage with plain and without tree or montainbut no water see from the top in the air 100m by 100m Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
One human medieval villager in a warcraft 2 style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a house in a warcraft 2 style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A tree a rock and crambery in a RTS style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A heart comic style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A cloud in a comic style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A market in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An Inn in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An school in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An bakery in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A well in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A tree in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An apple in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A rock in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A home in a RTS and fantasy style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A brewery in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A lumberjack in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a marketplace in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a festival in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.