Code edit (10 edits merged)
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In the `QRcode.encodeECC` method, compute the error correction code from `self.dataCodeWord`, and put the ECC into `self.eccCodeWord`
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Print codeWord with padding in hexadecimal split into bytes.
Code edit (7 edits merged)
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Add byte padding to the codeWord
Code edit (1 edits merged)
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In the `TODO` comment, draw `rawData` on the QR code in a zigzag pattern,starting at 20,20, and make the zigzag pattern turn when it reaches a position pattern.
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Make the zigzag pattern turn when it reaches a position pattern
Code edit (17 edits merged)
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In the `TODO` comment, draw `rawData` on the QR code in a zigzag pattern, just like a QR code.
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Code edit (3 edits merged)
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Please fix the bug: 'Cannot read properties of undefined (reading 'length')' in or related to this line: 'for (var i = 0; i < self.string.length; i += 3) {' Line Number: 56
Code edit (3 edits merged)
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Please fix the bug: 'Cannot read properties of undefined (reading 'length')' in or related to this line: 'for (var i = 0; i < numericString.length; i += 3) {' Line Number: 56
Code edit (5 edits merged)
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At the moment, the QR code generator where are we generate numbers. So in `QRCode.encodeNumeric`, split the string of numbers into groups of 3, convert them to binary then print it to console.
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finish the removePixel method
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Please fix the bug: 'x is not defined' in or related to this line: 'for (var i = 9; x <= size - 8; i += 2) {' Line Number: 45
/**** * Classes ****/ var QRCode = Container.expand(function () { var self = Container.call(this); // Initialize QR code properties self.pixelSize = 32; self.size = 21; // Standard QR code size self.modules = []; self.removePixel = function (x, y) { var index = x + y * self.size; if (self.modules[index]) { self.modules[index].destroy(); self.modules[index] = null; } }; self.placePixel = function (x, y) { var pixel = self.attachAsset('QRCodePixel', { x: x * self.pixelSize, y: y * self.pixelSize, scaleX: self.pixelSize, scaleY: self.pixelSize, tint: 0 }); var index = x + y * self.size; if (!self.modules[index]) self.modules[index] = pixel; }; self.createPattern = function () { self.attachAsset('QRCodePositionL', { x: 0, y: 0 }); self.attachAsset('QRCodePositionR', { x: self.pixelSize * 21, y: 0, anchorX: 1 }); self.attachAsset('QRCodePositionB', { x: 0, y: self.pixelSize * 21, anchorY: 1 }); self.placePixel(8, self.size - 8); // timing pattern for (var i = 8; i <= self.size - 8; i += 2) { self.placePixel(i, 6); self.placePixel(6, i); } }; // Initialize the pattern self.createPattern(); return self; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0xFFFFFF }); /**** * Game Code ****/ // Create QR code container var qrCode = new QRCode(); qrCode.x = (2048 - qrCode.width) / 2; qrCode.y = (2732 - qrCode.height) / 2; game.addChild(qrCode);
===================================================================
--- original.js
+++ change.js
@@ -21,9 +21,10 @@
scaleX: self.pixelSize,
scaleY: self.pixelSize,
tint: 0
});
- self.modules[x + y * self.size] = pixel;
+ var index = x + y * self.size;
+ if (!self.modules[index]) self.modules[index] = pixel;
};
self.createPattern = function () {
self.attachAsset('QRCodePositionL', {
x: 0,