Code edit (4 edits merged)
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Code edit (1 edits merged)
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play the countdown sound during the last 5 seconds
Code edit (9 edits merged)
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use the storage plugin to store the bestScore ↪💡 Consider importing and using the following plugins: @upit/storage.v1
Code edit (4 edits merged)
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ensure that ``` if (profit > 0) { LK.getSound('victory').play(); // Play victory sound } else if (profit < 0) { LK.getSound('failed').play(); // Play failed sound } ``` is run only once
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Please fix the bug: 'Timeout.tick error: Cannot read properties of undefined (reading 'destroy')' in or related to this line: 'confetti.destroy();' Line Number: 358
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===================================================================
--- original.js
+++ change.js
@@ -346,8 +346,15 @@
confetti.name = 'confetti';
LK.on('tick', function () {
confetti._update_migrated();
});
+ LK.setTimeout(function () {
+ LK.showYouWin();
+ }, 3000);
+ } else {
+ LK.setTimeout(function () {
+ LK.showGameOver();
+ }, 3000);
}
if (!endSoundPlayed) {
if (profit > 0) {
LK.getSound('victory').play(); // Play victory sound
@@ -355,11 +362,8 @@
LK.getSound('failed').play(); // Play failed sound
}
endSoundPlayed = true; // Set flag to true after playing sound
}
- LK.setTimeout(function () {
- LK.showGameOver();
- }, 3000);
}
var sa = 6.5;
var sav = 0.10;
var msv = 0;
@@ -370,9 +374,9 @@
var mar = false;
var ms = false;
var dip = false;
var p = new pr();
-var ntv = 22;
+var ntv = 180;
var ss = [];
var svh = [50];
var gi = 0;
var gss = [];
@@ -633,10 +637,10 @@
var timerUpdateInterval = LK.setInterval(function () {
var currentTime = Math.max(0, ntv - gi - 1);
timerText.setText(currentTime.toString().padStart(3, '0'));
// Play countdown sound during the last 5 seconds
- if (currentTime <= 5 && currentTime > 0) {
- LK.getSound('countdown').play();
+ if (currentTime < 5 && currentTime > 0) {
+ LK.getSound('finalCountdown').play();
}
}, 1000);
}
LK.on('tick', function () {
A Technical dark background. Nothing just a gradiant of colors from black to dark blue. Theme : stock market. background
A modern clean empty rectangular button without borders. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
without shadow
a basic empty ui popup with a black background. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.