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make buttons text bold
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make Texts on buttons 5 times bigger
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change the tints of the buttons : buy = orange / sell = green
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Fix Bug: 'ReferenceError: Can't find variable: stock' in or related to this line: 'sellStock(stock); // 'stock' will need to be defined in the scope where this button is used' Line Number: 130
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Move buyButton and sellbutton init code at line 216
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Draw the buttons last so they appear above the background
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Add 2 bigButton at the bottom of the screen
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fix updatePosition() inverting the order of labels
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add a series of dynamic labels at the center of the screen, that mark important stock values. labels should move vertically like the horizontal axis
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fix axis rotation in drawAxis
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put verticalAxis at the center of the screen
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move the dynamix labels to the center of the screen
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I see no labels yet :(
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Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'set')' in or related to this line: 'label.anchor.set(1, 0.5);' Line Number: 85
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place the dynamic labels on the right
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fiw labels aren't visible
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===================================================================
--- original.js
+++ change.js
@@ -80,9 +80,10 @@
// Add dynamic labels at significant points
var labelValues = [0, 50, 100, 150, 200]; // Example values
labelValues.forEach(function (value) {
var labelY = game.height * 0.75 - value * dollarToYPixelRatio;
- var label = new DynamicLabel('$' + value, -10, labelY);
+ var label = new DynamicLabel('$' + value, 10, labelY);
+ label.zIndex = 10;
self.addChild(label);
});
}
};
A Technical dark background. Nothing just a gradiant of colors from black to dark blue. Theme : stock market. background
A modern clean empty rectangular button without borders. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
without shadow
a basic empty ui popup with a black background. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.