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To implement the vertical movement rules for the graph in the stock market game, we need to follow these steps: 1. Establish the Y-coordinate mapping for the stock values: - The Y-coordinate for $0 is set at `game.height * 0.75`. - The Y-coordinate for $50 (the center of the visible range) is set at `game.height * 0.5`. - The Y-coordinate for $100 is set at `game.height * 0.25`. - This means that each dollar increase in stock value corresponds to a vertical movement of `(game.height * 0.5) / 100` pixels upwards. 2. Calculate the Y-coordinate for each stock value: - For a given stock value `stockValue`, the corresponding Y-coordinate `y` can be calculated as `game.height * 0.5 - stockValue * ((game.height * 0.5) / 100)`. 3. Determine when to slide the graph vertically: - Before drawing the next segment, check the Y-coordinate of the end of the next segment (`pointB.y`). - If `pointB.y` is below `game.height * 0.25`, calculate the vertical slide amount as `(game.height * 0.25) - pointB.y`. Then, slide the entire graph upwards by this amount using the `moveSegmentsVertically` system. - If `pointB.y` is above `game.height * 0.75` and the stock value is not $0, calculate the vertical slide amount as `(game.height * 0.75) - pointB.y`. Then, slide the entire graph downwards by this amount using the `moveSegmentsVertically` system. 4. Implement the vertical sliding mechanism: - When the graph needs to be slid vertically, set the `moveSegmentsVertically` flag to `true`. - In the `updateSlide` method of each graph segment and axis, check if `moveSegmentsVertically` is `true`. If so, adjust the Y-coordinate of the segment or axis by the calculated vertical slide amount. - Once the graph has been moved, reset the `moveSegmentsVertically` flag to `false` to prevent continuous sliding. By following these steps, the graph will maintain a visible range of $100, sliding vertically as needed to keep the segments within the screen.
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Fix Bug: 'Uncaught TypeError: self.attachAsset is not a function' in this line: 'var axisGraphics = self.attachAsset('axis', {});' Line Number: 38
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Take into account the case moveSegmentsVertically = true in drawsegment
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Slide the horizontalAxis vertically with the same rule as segments
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Fix Bug: 'Uncaught ReferenceError: g0 is not defined' in this line: 'verticalAxis.y = g0;' Line Number: 113
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put the vertical axe on the left
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draw the axes
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updateStockValueText should be call in drawNextSegment
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updateStockValueText should display current Value that is stockValuesHistory[graphIndex]
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add a text on top right that displays the current stock value. Create a dedicated updateStockValueText function and ensure variables scopes are correct
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in "new segment" console log don't display decimals
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apply the same logic of lastSegmentEndX to the lastSegmentEndY in order to avoid vertical gaps between segments
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4. **Vertical Sliding Mechanism:** : Prevents the graph from raising out of the screen by applying a vertical slide - Similar to the horizontal sliding mechanism already in place for moving the graph segments leftward, you would implement a vertical sliding mechanism. - This vertical slide would be activated via a global varibale moveSegmentsVertically when the Y values of the segments exceed a predefined global threshold. - The direction of the slide (up or down) would depend on whether the stock price is increasing or decreasing. - This mecanism comes in addition to the horizontal slide mecanism and is is independant from it - the threshold is a global variable - All segments (the graph) move the same way. So the slideAmountVertical should be global like slideAmount
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4. **Vertical Sliding Mechanism:** : Prevents the graph from raising out of the screen by applying a vertical slide - Similar to the horizontal sliding mechanism already in place for moving the graph segments leftward, you would implement a vertical sliding mechanism. - This vertical slide would be activated via a global varibale moveSegmentsVertically when the Y values of the segments exceed a predefined global threshold. - The direction of the slide (up or down) would depend on whether the stock price is increasing or decreasing. - This mecanism comes in addition to the horizontal slide mecanism and is is independant from it - the threshold is a global variable - All segments (the graph) move the same way
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4. **Vertical Sliding Mechanism:** - Similar to the horizontal sliding mechanism already in place for moving the graph segments leftward, you would implement a vertical sliding mechanism. - This vertical slide would be activated via a global varibale moveSegmentsVertically when the Y values of the segments exceed a predefined global threshold. - The direction of the slide (up or down) would depend on whether the stock price is increasing or decreasing. - This mecanism comes in addition to the horizontal slide mecanism and is is independant from it - the threshold is a global variable - All segments (the graph) move the same way
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4. **Vertical Sliding Mechanism:** - Similar to the horizontal sliding mechanism already in place for moving the graph segments leftward, you would implement a vertical sliding mechanism. - This vertical slide would be activated when the Y values of the segments exceed a predefined global threshold. - The direction of the slide (up or down) would depend on whether the stock price is increasing or decreasing. - This mecanism comes in addition to the horizontal slide mecanism and is is independant from it
===================================================================
--- original.js
+++ change.js
@@ -9,17 +9,27 @@
self.x -= slideAmount;
}
if (moveSegmentsVertically) {
if (self.yValue > verticalSlideThreshold) {
- self.y -= slideAmountVertical;
- } else if (self.yValue < verticalSlideThreshold) {
self.y += slideAmountVertical;
+ } else if (self.yValue < -verticalSlideThreshold) {
+ self.y -= slideAmountVertical;
}
}
};
var segmentGraphics = self.createAsset('segment', 'Graph Segment', 0, 0.5);
// Function to slide the segment to the left
});
+// Axis class to represent the graph axes
+var Axis = Container.expand(function () {
+ var self = Container.call(this);
+ self.drawAxis = function () {
+ var axisGraphics = self.createAsset('axis', 'Graph Axis', 0, 0);
+ axisGraphics.width = game.width;
+ axisGraphics.height = 2; // Thin line for the axis
+ self.addChild(axisGraphics);
+ };
+});
// ValueIndicator class to represent the current value of the stock on the graph
// Player class to represent the player's portfolio
var Player = Container.expand(function () {
var self = Container.call(this);
@@ -89,8 +99,17 @@
var newValue = Math.max(previousValue + delta, 0);
stockValuesHistory.push(newValue);
previousValue = newValue;
}
+// Create and draw horizontal axis
+var horizontalAxis = game.addChild(new Axis());
+horizontalAxis.drawAxis();
+horizontalAxis.y = game.height / 2;
+// Create and draw vertical axis
+var verticalAxis = game.addChild(new Axis());
+verticalAxis.drawAxis();
+verticalAxis.rotation = Math.PI / 2; // Rotate to make it vertical
+verticalAxis.x = game.width / 2;
var graphPoints = [];
var graphWidth = game.width;
var segmentWidth = graphWidth / 6; //; / stockValuesHistory.length;
var x, y;
A Technical dark background. Nothing just a gradiant of colors from black to dark blue. Theme : stock market. background
A modern clean empty rectangular button without borders. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
without shadow
a basic empty ui popup with a black background. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.