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the move from y to targetY should be continuous, not a direct jump
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the vertical move of the VI should follow the stockValuesHistory values
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the first value of the stock is 10$. add it to the history then add 10 other random values,
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create a variable of type array to store the stock values history
Code edit (1 edits merged)
Please save this source code
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Bug: VI dosen't move vertically
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restore x movement of the VI
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Bug: animate id suplicated
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enhance the code to avoid duplication of animate()
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VI should not jump from one y position to another but move toward the new random y
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current move is random but not continuous. make it continous
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the VI vertical move should not be regular like a sine wave, but random like a stock price
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OK. the vertical move of the VI should be random like if it follows a graph line
Code edit (1 edits merged)
Please save this source code
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the VI should start from the left side, vertically centered, and move to the center of the screen
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bug: game hangs at starts, looks like an infinite loop in animate()
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Fix Bug: 'Uncaught TypeError: requestAnimationFrame is not a function' in this line: 'requestAnimationFrame(animate);' Line Number: 24
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Fix Bug: 'Uncaught TypeError: LK.tween is not a function' in this line: 'LK.tween(self, {' Line Number: 13
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make that move last 3 seconds
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make the VI move to the h center with a small random vertical movement as if it follows a graph
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center the VI (valueIndicator) vertically
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show the ValueIndicator
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remove the Stock class
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Bug : I can't see the valueindicator
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show the ValueIndicator at the left center of the screen
===================================================================
--- original.js
+++ change.js
@@ -6,14 +6,31 @@
var self = Container.call(this);
var indicatorGraphics = self.createAsset('valueIndicator', 'Current Stock Value Indicator', 0.5, 0.5);
self.updatePosition = function (price) {
// Position ValueIndicator based on the stock price
- self.x = game.width / 2; // Center horizontally
- // Apply a small random vertical movement to simulate following a graph
- var targetY = game.height / 2 + (Math.random() * 100 - 50); // Center vertically with random deviation
+ self.x = 0; // Start from the left side
+ var targetX = game.width / 2; // Center horizontally
+ var targetY = game.height / 2; // Center vertically
// Custom tween function to animate the ValueIndicator
var startTime = Date.now();
var duration = 3000; // Duration in milliseconds
+ var startX = self.x;
+ var endX = targetX;
+ var animate = function animate() {
+ var currentTime = Date.now();
+ var timeElapsed = currentTime - startTime;
+ var progress = timeElapsed / duration;
+ if (progress < 1) {
+ self.x = startX + (endX - startX) * progress;
+ LK.setTimeout(animate, 16); // Approximately 60FPS
+ } else {
+ self.x = endX;
+ }
+ };
+ animate();
+ // Custom tween function to animate the ValueIndicator
+ var startTime = Date.now();
+ var duration = 3000; // Duration in milliseconds
var startY = self.y;
var endY = targetY;
var animate = function animate() {
var currentTime = Date.now();
A Technical dark background. Nothing just a gradiant of colors from black to dark blue. Theme : stock market. background
A modern clean empty rectangular button without borders. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
without shadow
a basic empty ui popup with a black background. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.