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give the net a bouncing ratio to prevent ball stuck on it
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ball.y should not be set directly when customBoxCircleIntersect, speed should be instead
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lastCollisionTime is a good idea but now when ball touches the net it jumps away wich is not natural
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'lastCollisionTime')' in or related to this line: 'if (Date.now() - self.lastCollisionTime > 100) {' Line Number: 239
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self.lastCollisionTime = 0; defined twice
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when hiting the top of the net , ball keeps indefinelty make micro bounce on it. fix that
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add a bit of randomness to ball reactions to avoir inite stuck
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ball can easily get stuck at the top of the net, and then it keeps vibrating indefinetly, fix that by adjusting reactions
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ball can easily get stuck at the top of the net, and then it keeps vibrating indefinetly, fix that to make it more natural
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in game.update, when customBoxCircleIntersect from the top, y reaction is not treated
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in customBoxCircleIntersect, just compare circleX+circle.width / 2 to left and circleX-circle.width / 2 to right, same with top...
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in customBoxCircleIntersect log box coordinates
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'x')' in or related to this line: 'console.log("Box Corners with Anchors: ", {' Line Number: 162
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'x')' in or related to this line: 'var boxX = box.x - box.width * box.anchor.x;' Line Number: 153
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in customBoxCircleIntersect, take into acount the box anchors in corners calculation
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log the corners coordinates in customBoxCircleIntersect
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in customBoxCircleIntersect, simply use box corners coordinates and compare circle position to them
===================================================================
--- original.js
+++ change.js
@@ -153,10 +153,10 @@
left: left,
right: right,
top: top,
bottom: bottom,
- anchorX: box.anchor.x,
- anchorY: box.anchor.y
+ anchorX: box.anchor ? box.anchor.x : 0.5,
+ anchorY: box.anchor ? box.anchor.y : 0.5
});
// Find the closest point to the circle within the box
var closestX = Math.max(left, Math.min(circleX, right));
var closestY = Math.max(top, Math.min(circleY, bottom));
white volley ball.
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Beach ball. photo
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Start button in the shape of a white beach volleyball with « START » written on it in black. Photo