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when isReached and athlete had won, show the confettis
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add a confetti class to celebrate player victory
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Please fix the bug: 'ReferenceError: messageTextBig is not defined' in or related to this line: 'messageTextBig.visible = false;' Line Number: 548
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in Billboard.setMessage, set nbLineFeeds to the number of line feeds in newMessage
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Please fix the bug: 'ReferenceError: currentMessage is not defined' in or related to this line: 'self.setMessage(currentMessage);' Line Number: 540
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add a Text2 in the Billboard class
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add a Billboard class
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Please fix the bug: 'TypeError: jumpButtonHelpText is undefined' in or related to this line: 'jumpButtonHelpText.visible = true;' Line Number: 1686
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implement setRoundColors use a random color for the tint except the 1st color '0x1188FF' which is fixed for the player (line 0)
===================================================================
--- original.js
+++ change.js
@@ -925,8 +925,10 @@
var startText;
var startButton;
var runButton;
var jumpButton;
+var runButtonHelpText;
+var jumpButtonHelpText;
/****************************************************************************************** */
/************************************** POSTURES ****************************************** */
/****************************************************************************************** */
var idlePosture = {
@@ -1262,10 +1264,17 @@
runButtonHelpText.x = 2048 / 4; // Center horizontally
runButtonHelpText.y = 2732 / 3; // Center vertically
runButtonHelpText.anchor.set(0.25, 0.125); // Center the score text horizontally
LK.gui.center.addChild(runButtonHelpText); // Add the score text to the GUI overlay at the top center
- //runButtonHelpText.visible = true;
- //jumpButtonHelpText.visible = true;
+ jumpButtonHelpText = new Text2('JUMP', {
+ size: 100,
+ fill: "#ffffff" // White color for better visibility
+ });
+ jumpButtonHelpText.anchor.set(0.5, 0.5); // Center the text horizontally and vertically
+ jumpButtonHelpText.x = 2048 * 3 / 4; // Center horizontally
+ jumpButtonHelpText.y = 2732 / 3; // Center vertically
+ LK.gui.center.addChild(jumpButtonHelpText);
+ jumpButtonHelpText.visible = false;
showRunButtons();
gameState = GAME_STATE.STARTING;
}
function cleanHurdlesStartingState() {
Elongated elipse with black top half and white bottom half.
full close and front view of empty stands. retro gaming style
delete
delete
Basquettes à ressort futuriste. vue de profile. Retro gaming style
a blue iron man style armor flying. Retro gaming style
a blue iron man style armor flying horizontally. Retro gaming style
round button with a big "up" arrow icon and a small line under it. UI
A big black horizontal arrow pointing left with centred text 'YOU' in capital letters, painted on an orange floor.. horizontal and pointing left
remove
gold athletics medal with ribbon. retro gaming style
a black oval with a crying smiley face.