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Update score text
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Add a text2 at top center for the score
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Add 1 to score for each hurdle passed
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In Athlete update() Jumpspeed and gravity should grow with globalSpeed
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Jumpspeed and gravity should grow with globalSpeed
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In gamePlaying after the first flash on collision , add a second flash when athlete reache the ground ( isOnGround==true)
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after the first flash on collision , add a second flash when athlete reache s the ground ( isOnGround==true)
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Add a second flash when isFalling and isOnGround
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Add an additional one time flash when isFalling and isOnGround
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Add another one time flash when isFalling and isOnGround
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Reduce jump speed as global speed increases
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Increase global speed after each obstacle passed
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Use that global variable For obstacles
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Use that global variable
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Add a new global variable to control both tracks and obstacles speed
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Call LK.effects.flashScreen(0xff0000, 500); // Flash screen red for half a second only once
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Also stop obstacles
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When athlete is falling and is on ground, stop tracks and obstacles movement
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Code edit (3 edits merged)
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===================================================================
--- original.js
+++ change.js
@@ -244,9 +244,9 @@
anchorY: 0.0,
x: 95,
y: -460
});
- self.speedX = -10;
+ self.speedX = globalSpeed;
self.move = function () {
self.x += self.speedX; // * 0; // TEMP DEBUG !!!
};
});
Elongated elipse with black top half and white bottom half.
full close and front view of empty stands. retro gaming style
delete
delete
Basquettes à ressort futuriste. vue de profile. Retro gaming style
a blue iron man style armor flying. Retro gaming style
a blue iron man style armor flying horizontally. Retro gaming style
round button with a big "up" arrow icon and a small line under it. UI
A big black horizontal arrow pointing left with centred text 'YOU' in capital letters, painted on an orange floor.. horizontal and pointing left
remove
gold athletics medal with ribbon. retro gaming style
a black oval with a crying smiley face.