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Please fix the bug: 'Uncaught ReferenceError: baseX is not defined' in or related to this line: 'tween(levelText, {' Line Number: 468
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seems there is a scope/closure bug with the code : ```levelText.down = function (level) { return function () { log("levelText currentState:", currentState, " isMenuReady=", isMenuReady); //{3F.2} if (!isMenuReady) { log("Menu not ready.", level); //{3F.2} return; } log("Tapped level number:", level); //{3F.2} if (level <= puzzleManager.maxReachedLevelNumber) { // Store initial width and height var initialWidth = levelText.width; var initialHeight = levelText.height; levelText.tint = tileColors[1]; // Animate width and height to 10 times their size and fade out tween(levelText, { width: initialWidth * 10, height: initialHeight * 10, alpha: 0 }, { duration: 300, easing: tween.easeOut, onFinish: function onFinish() { // Restore to initial values levelText.width = initialWidth; levelText.height = initialHeight; levelText.alpha = 1; puzzleManager.selectLevel(level); levelNumberText.setText(level, level + 1); changeGameState(GAME_STATE.NEW_ROUND); } }); } }; ``` resulting for example in the text not animating
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in menuBoard, implement animateExit the same way as animateEntrance but with target x = baseX - 2300 ↪💡 Consider importing and using the following plugins: @upit/tween.v1, @upit/storage.v1, @upit/tween.v1
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in menuboard animateEntrance, animate the menuGrid (levelTexts) the same way as cells ↪💡 Consider importing and using the following plugins: @upit/tween.v1, @upit/storage.v1, @upit/tween.v1
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in MenuBoard, animateEntrance delay each col entrance by 200ms ↪💡 Consider importing and using the following plugins: @upit/tween.v1, @upit/storage.v1, @upit/tween.v1
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add logs in menuboard animateEntrance
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in animateEntrance, animate cells entrance from the right of the screen to their initial position (baseX; baseY) ↪💡 Consider importing and using the following plugins: @upit/tween.v1, @upit/storage.v1, @upit/tween.v1
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Please fix the bug: 'Cannot set properties of undefined (setting '0')' in or related to this line: 'self.menuGrid[row][col] = menuCell;' Line Number: 425
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Please fix the bug: 'Cannot set properties of undefined (setting '0')' in or related to this line: 'self.menuGrid[row][col] = menuCell;' Line Number: 422
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Please fix the bug: 'Cannot set properties of undefined (setting '0')' in or related to this line: 'self.menuGrid[row][col] = menuCell;' Line Number: 425
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Please fix the bug: 'Cannot set properties of undefined (setting '0')' in or related to this line: 'self.menuGrid[row][col] = menuCell;' Line Number: 425
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Please fix the bug: 'Cannot set properties of undefined (setting '0')' in or related to this line: 'self.menuGrid[row][col] = menuCell;' Line Number: 425
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Please fix the bug: 'Cannot set properties of undefined (setting '0')' in or related to this line: 'self.menuGrid[row][col] = menuCell;' Line Number: 425
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Please fix the bug: 'Cannot set properties of undefined (setting '0')' in or related to this line: 'self.menuGrid[row][col] = menuCell;' Line Number: 425
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Please fix the bug: 'Cannot set properties of undefined (setting '0')' in or related to this line: 'self.menuGrid[row][col] = menuCell;' Line Number: 424
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Please fix the bug: 'Cannot set properties of undefined (setting '0')' in or related to this line: 'self.menuGrid[row][col] = menuCell;' Line Number: 420
===================================================================
--- original.js
+++ change.js
@@ -448,9 +448,9 @@
// Animate width and height to 10 times their size and fade out
tween(levelText, {
width: initialWidth * 3,
height: initialHeight * 3,
- x: baseX - initialWidth * 1.5
+ x: levelText.baseX - initialWidth * 1.5
}, {
duration: 600,
easing: tween.easeOut,
onFinish: function onFinish() {
@@ -1052,9 +1052,8 @@
});
});
currentAdjacentTiles = []; // Clear the list after restoring scale
}
-var baseX = 0; // Initialize baseX to a default value
/***********************************************************************************************/
// Transition to menu state
function PuzzleManager(game) {
var self = this;
tick
Sound effect
tileEntrance
Sound effect
tileRemove
Sound effect
operationSelect
Sound effect
operationCancel
Sound effect
tileChangeValue
Sound effect
resetSound
Sound effect
levelFailed
Sound effect
menuLevelSelect
Sound effect
menuCellEnter
Sound effect
applause
Sound effect
bgMusic
Music
tada
Sound effect