\n\n\n
\n\n \n\n","generatedCode":"
===================================================================\n--- original.js\n+++ change.js\n@@ -95,20 +95,8 @@\n var shop = game.addChild(new Shop());\n var door = game.addChild(new Door());\n var monsters = [];\n var bullets = [];\n-game.on('keydown', function (obj) {\n-\tvar key = obj.event.key;\n-\tif (key === 'ArrowLeft') {\n-\t\thero.move('left');\n-\t} else if (key === 'ArrowRight') {\n-\t\thero.move('right');\n-\t} else if (key === 'ArrowUp') {\n-\t\thero.move('up');\n-\t} else if (key === 'ArrowDown') {\n-\t\thero.move('down');\n-\t}\n-});\n LK.on('tick', function () {\n \tif (LK.ticks % 120 === 0) {\n \t\t// Spawn a monster every 2 seconds\n \t\tvar monster = new Monster();\n
"} Upit | Learn about creating the game the mad wizards dungeon with gen AI