User prompt
Please fix the bug: 'TypeError: undefined is not an object (evaluating 'progressText.text.split')' in or related to this line: 'if (tapCount !== parseInt(progressText.text.split(' ')[1].split('/')[0])) {' Line Number: 303
Code edit (1 edits merged)
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User prompt
Magic Snow Ginger
Initial prompt
Toca snow glow (2014). Toddler ginger 🐱 is going snow magic. Tap on ginger 🐱 9 times to make snow and ice magic, and then toddler ginger 🐱 sing “little bo peep”
/**** 
* Plugins
****/ 
var tween = LK.import("@upit/tween.v1");
/**** 
* Classes
****/ 
var GingerCharacter = Container.expand(function () {
	var self = Container.call(this);
	// Main body
	var body = self.attachAsset('ginger', {
		anchorX: 0.5,
		anchorY: 0.5
	});
	// Eyes
	var leftEye = self.attachAsset('gingerFace', {
		anchorX: 0.5,
		anchorY: 0.5,
		x: -80,
		y: -50,
		scaleX: 0.8,
		scaleY: 0.8
	});
	var rightEye = self.attachAsset('gingerFace', {
		anchorX: 0.5,
		anchorY: 0.5,
		x: 80,
		y: -50,
		scaleX: 0.8,
		scaleY: 0.8
	});
	// Mouth
	var mouth = self.attachAsset('gingerMouth', {
		anchorX: 0.5,
		anchorY: 0.5,
		x: 0,
		y: 50
	});
	self.isSinging = false;
	self.originalMouthScale = 1;
	self.startSinging = function () {
		self.isSinging = true;
		// Animate mouth opening and closing while singing
		tween(mouth, {
			scaleY: 1.5
		}, {
			duration: 200,
			easing: tween.easeInOut
		});
		LK.setTimeout(function () {
			if (self.isSinging) {
				tween(mouth, {
					scaleY: 1
				}, {
					duration: 200,
					easing: tween.easeInOut
				});
			}
		}, 300);
	};
	self.stopSinging = function () {
		self.isSinging = false;
		tween(mouth, {
			scaleY: 1
		}, {
			duration: 200,
			easing: tween.easeInOut
		});
	};
	self.update = function () {
		if (self.isSinging) {
			// Continue mouth animation while singing
			if (LK.ticks % 60 === 0) {
				tween(mouth, {
					scaleY: 1.3
				}, {
					duration: 150,
					easing: tween.easeInOut,
					onFinish: function onFinish() {
						if (self.isSinging) {
							tween(mouth, {
								scaleY: 1
							}, {
								duration: 150,
								easing: tween.easeInOut
							});
						}
					}
				});
			}
		}
	};
	self.down = function (x, y, obj) {
		tapCount++;
		// Play tap sound
		LK.getSound('tap').play();
		// Create sparkle effect at tap location
		createSparkle(x, y);
		// Bounce effect on ginger
		tween(self, {
			scaleX: 1.1,
			scaleY: 1.1
		}, {
			duration: 100,
			easing: tween.easeOut,
			onFinish: function onFinish() {
				tween(self, {
					scaleX: 1,
					scaleY: 1
				}, {
					duration: 100,
					easing: tween.easeIn
				});
			}
		});
		// Check if we reached 9 taps
		if (tapCount >= 9) {
			triggerMagicSnow();
		}
	};
	return self;
});
var IceParticle = Container.expand(function () {
	var self = Container.call(this);
	var iceGraphics = self.attachAsset('iceParticle', {
		anchorX: 0.5,
		anchorY: 0.5
	});
	self.velocityX = (Math.random() - 0.5) * 10;
	self.velocityY = (Math.random() - 0.5) * 10;
	self.lifetime = 0;
	self.maxLifetime = 120; // 2 seconds
	self.update = function () {
		self.x += self.velocityX;
		self.y += self.velocityY;
		self.velocityX *= 0.98; // Friction
		self.velocityY *= 0.98;
		self.rotation += 0.05;
		self.lifetime++;
		self.alpha = 1 - self.lifetime / self.maxLifetime;
		if (self.lifetime >= self.maxLifetime) {
			self.destroy();
			for (var i = iceParticles.length - 1; i >= 0; i--) {
				if (iceParticles[i] === self) {
					iceParticles.splice(i, 1);
					break;
				}
			}
		}
	};
	return self;
});
var Snowflake = Container.expand(function () {
	var self = Container.call(this);
	var snowGraphics = self.attachAsset('snowflake', {
		anchorX: 0.5,
		anchorY: 0.5
	});
	self.speed = Math.random() * 3 + 1;
	self.sway = Math.random() * 2 - 1;
	self.lifetime = 0;
	self.update = function () {
		self.y += self.speed;
		self.x += Math.sin(self.lifetime * 0.05) * self.sway;
		self.rotation += 0.02;
		self.lifetime++;
		// Remove when off screen
		if (self.y > 2732 + 50) {
			self.destroy();
			for (var i = snowflakes.length - 1; i >= 0; i--) {
				if (snowflakes[i] === self) {
					snowflakes.splice(i, 1);
					break;
				}
			}
		}
	};
	return self;
});
var Sparkle = Container.expand(function () {
	var self = Container.call(this);
	var sparkleGraphics = self.attachAsset('sparkle', {
		anchorX: 0.5,
		anchorY: 0.5
	});
	self.lifetime = 0;
	self.maxLifetime = 60; // 1 second at 60fps
	self.update = function () {
		self.lifetime++;
		self.rotation += 0.1;
		self.alpha = 1 - self.lifetime / self.maxLifetime;
		if (self.lifetime >= self.maxLifetime) {
			self.destroy();
			for (var i = sparkles.length - 1; i >= 0; i--) {
				if (sparkles[i] === self) {
					sparkles.splice(i, 1);
					break;
				}
			}
		}
	};
	return self;
});
/**** 
* Initialize Game
****/ 
var game = new LK.Game({
	backgroundColor: 0x87CEEB // Light blue winter sky
});
/**** 
* Game Code
****/ 
var tapCount = 0;
var ginger;
var sparkles = [];
var snowflakes = [];
var iceParticles = [];
var isMagicActive = false;
var songTimeout;
// Progress indicator
var progressText = new Text2('Taps: 0/9', {
	size: 80,
	fill: 0xFFFFFF
});
progressText.anchor.set(0.5, 0);
LK.gui.top.addChild(progressText);
progressText.y = 100;
// Create and position ginger character
ginger = game.addChild(new GingerCharacter());
ginger.x = 2048 / 2;
ginger.y = 2732 / 2;
function createSparkle(x, y) {
	var sparkle = new Sparkle();
	sparkle.x = x;
	sparkle.y = y;
	sparkles.push(sparkle);
	game.addChild(sparkle);
	// Random scale and rotation
	sparkle.scaleX = Math.random() * 0.5 + 0.5;
	sparkle.scaleY = sparkle.scaleX;
	sparkle.rotation = Math.random() * Math.PI * 2;
}
function triggerMagicSnow() {
	if (isMagicActive) return;
	isMagicActive = true;
	// Play magic sound
	LK.getSound('magic').play();
	// Create burst of ice particles
	for (var i = 0; i < 20; i++) {
		var ice = new IceParticle();
		ice.x = ginger.x + (Math.random() - 0.5) * 200;
		ice.y = ginger.y + (Math.random() - 0.5) * 200;
		iceParticles.push(ice);
		game.addChild(ice);
	}
	// Flash effect
	LK.effects.flashScreen(0xFFFFFF, 500);
	// Start singing
	ginger.startSinging();
	LK.getSound('littleBopeep').play();
	// Reset after song (assuming song is about 10 seconds)
	songTimeout = LK.setTimeout(function () {
		ginger.stopSinging();
		tapCount = 0;
		isMagicActive = false;
		updateProgressText();
	}, 10000);
}
function updateProgressText() {
	progressText.setText('Taps: ' + tapCount + '/9');
}
function createSnowflake() {
	var snow = new Snowflake();
	snow.x = Math.random() * 2048;
	snow.y = -50;
	snowflakes.push(snow);
	game.addChild(snow);
}
game.update = function () {
	// Create gentle snowfall during magic
	if (isMagicActive && LK.ticks % 10 === 0) {
		createSnowflake();
	}
	// Update progress text when tapCount changes
	if (typeof progressText.lastTapCount === 'undefined') {
		progressText.lastTapCount = -1;
	}
	if (tapCount !== progressText.lastTapCount) {
		updateProgressText();
		progressText.lastTapCount = tapCount;
	}
	// Glow effect on ginger based on tap count
	if (tapCount > 0) {
		var glowIntensity = tapCount / 9;
		ginger.alpha = 0.8 + glowIntensity * 0.2;
	} else {
		ginger.alpha = 1;
	}
}; ===================================================================
--- original.js
+++ change.js
@@ -283,11 +283,15 @@
 	// Create gentle snowfall during magic
 	if (isMagicActive && LK.ticks % 10 === 0) {
 		createSnowflake();
 	}
-	// Update progress text
-	if (tapCount !== parseInt(progressText.text.split(' ')[1].split('/')[0])) {
+	// Update progress text when tapCount changes
+	if (typeof progressText.lastTapCount === 'undefined') {
+		progressText.lastTapCount = -1;
+	}
+	if (tapCount !== progressText.lastTapCount) {
 		updateProgressText();
+		progressText.lastTapCount = tapCount;
 	}
 	// Glow effect on ginger based on tap count
 	if (tapCount > 0) {
 		var glowIntensity = tapCount / 9;