/**** * Plugins ****/ var tween = LK.import("@upit/tween.v1"); /**** * Classes ****/ var GingerCharacter = Container.expand(function () { var self = Container.call(this); // Main body var body = self.attachAsset('ginger', { anchorX: 0.5, anchorY: 0.5 }); // Eyes var leftEye = self.attachAsset('gingerFace', { anchorX: 0.5, anchorY: 0.5, x: -80, y: -50, scaleX: 0.8, scaleY: 0.8 }); var rightEye = self.attachAsset('gingerFace', { anchorX: 0.5, anchorY: 0.5, x: 80, y: -50, scaleX: 0.8, scaleY: 0.8 }); // Mouth var mouth = self.attachAsset('gingerMouth', { anchorX: 0.5, anchorY: 0.5, x: 0, y: 50 }); self.isSinging = false; self.originalMouthScale = 1; self.startSinging = function () { self.isSinging = true; // Animate mouth opening and closing while singing tween(mouth, { scaleY: 1.5 }, { duration: 200, easing: tween.easeInOut }); LK.setTimeout(function () { if (self.isSinging) { tween(mouth, { scaleY: 1 }, { duration: 200, easing: tween.easeInOut }); } }, 300); }; self.stopSinging = function () { self.isSinging = false; tween(mouth, { scaleY: 1 }, { duration: 200, easing: tween.easeInOut }); }; self.update = function () { if (self.isSinging) { // Continue mouth animation while singing if (LK.ticks % 60 === 0) { tween(mouth, { scaleY: 1.3 }, { duration: 150, easing: tween.easeInOut, onFinish: function onFinish() { if (self.isSinging) { tween(mouth, { scaleY: 1 }, { duration: 150, easing: tween.easeInOut }); } } }); } } }; self.down = function (x, y, obj) { tapCount++; // Play tap sound LK.getSound('tap').play(); // Create sparkle effect at tap location createSparkle(x, y); // Bounce effect on ginger tween(self, { scaleX: 1.1, scaleY: 1.1 }, { duration: 100, easing: tween.easeOut, onFinish: function onFinish() { tween(self, { scaleX: 1, scaleY: 1 }, { duration: 100, easing: tween.easeIn }); } }); // Check if we reached 9 taps if (tapCount >= 9) { triggerMagicSnow(); } }; return self; }); var IceParticle = Container.expand(function () { var self = Container.call(this); var iceGraphics = self.attachAsset('iceParticle', { anchorX: 0.5, anchorY: 0.5 }); self.velocityX = (Math.random() - 0.5) * 10; self.velocityY = (Math.random() - 0.5) * 10; self.lifetime = 0; self.maxLifetime = 120; // 2 seconds self.update = function () { self.x += self.velocityX; self.y += self.velocityY; self.velocityX *= 0.98; // Friction self.velocityY *= 0.98; self.rotation += 0.05; self.lifetime++; self.alpha = 1 - self.lifetime / self.maxLifetime; if (self.lifetime >= self.maxLifetime) { self.destroy(); for (var i = iceParticles.length - 1; i >= 0; i--) { if (iceParticles[i] === self) { iceParticles.splice(i, 1); break; } } } }; return self; }); var Snowflake = Container.expand(function () { var self = Container.call(this); var snowGraphics = self.attachAsset('snowflake', { anchorX: 0.5, anchorY: 0.5 }); self.speed = Math.random() * 3 + 1; self.sway = Math.random() * 2 - 1; self.lifetime = 0; self.update = function () { self.y += self.speed; self.x += Math.sin(self.lifetime * 0.05) * self.sway; self.rotation += 0.02; self.lifetime++; // Remove when off screen if (self.y > 2732 + 50) { self.destroy(); for (var i = snowflakes.length - 1; i >= 0; i--) { if (snowflakes[i] === self) { snowflakes.splice(i, 1); break; } } } }; return self; }); var Sparkle = Container.expand(function () { var self = Container.call(this); var sparkleGraphics = self.attachAsset('sparkle', { anchorX: 0.5, anchorY: 0.5 }); self.lifetime = 0; self.maxLifetime = 60; // 1 second at 60fps self.update = function () { self.lifetime++; self.rotation += 0.1; self.alpha = 1 - self.lifetime / self.maxLifetime; if (self.lifetime >= self.maxLifetime) { self.destroy(); for (var i = sparkles.length - 1; i >= 0; i--) { if (sparkles[i] === self) { sparkles.splice(i, 1); break; } } } }; return self; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x87CEEB // Light blue winter sky }); /**** * Game Code ****/ var tapCount = 0; var ginger; var sparkles = []; var snowflakes = []; var iceParticles = []; var isMagicActive = false; var songTimeout; // Progress indicator var progressText = new Text2('Taps: 0/9', { size: 80, fill: 0xFFFFFF }); progressText.anchor.set(0.5, 0); LK.gui.top.addChild(progressText); progressText.y = 100; // Create and position ginger character ginger = game.addChild(new GingerCharacter()); ginger.x = 2048 / 2; ginger.y = 2732 / 2; function createSparkle(x, y) { var sparkle = new Sparkle(); sparkle.x = x; sparkle.y = y; sparkles.push(sparkle); game.addChild(sparkle); // Random scale and rotation sparkle.scaleX = Math.random() * 0.5 + 0.5; sparkle.scaleY = sparkle.scaleX; sparkle.rotation = Math.random() * Math.PI * 2; } function triggerMagicSnow() { if (isMagicActive) return; isMagicActive = true; // Play magic sound LK.getSound('magic').play(); // Create burst of ice particles for (var i = 0; i < 20; i++) { var ice = new IceParticle(); ice.x = ginger.x + (Math.random() - 0.5) * 200; ice.y = ginger.y + (Math.random() - 0.5) * 200; iceParticles.push(ice); game.addChild(ice); } // Flash effect LK.effects.flashScreen(0xFFFFFF, 500); // Start singing ginger.startSinging(); LK.getSound('littleBopeep').play(); // Reset after song (assuming song is about 10 seconds) songTimeout = LK.setTimeout(function () { ginger.stopSinging(); tapCount = 0; isMagicActive = false; updateProgressText(); }, 10000); } function updateProgressText() { progressText.setText('Taps: ' + tapCount + '/9'); } function createSnowflake() { var snow = new Snowflake(); snow.x = Math.random() * 2048; snow.y = -50; snowflakes.push(snow); game.addChild(snow); } game.update = function () { // Create gentle snowfall during magic if (isMagicActive && LK.ticks % 10 === 0) { createSnowflake(); } // Update progress text when tapCount changes if (typeof progressText.lastTapCount === 'undefined') { progressText.lastTapCount = -1; } if (tapCount !== progressText.lastTapCount) { updateProgressText(); progressText.lastTapCount = tapCount; } // Glow effect on ginger based on tap count if (tapCount > 0) { var glowIntensity = tapCount / 9; ginger.alpha = 0.8 + glowIntensity * 0.2; } else { ginger.alpha = 1; } };
/****
* Plugins
****/
var tween = LK.import("@upit/tween.v1");
/****
* Classes
****/
var GingerCharacter = Container.expand(function () {
var self = Container.call(this);
// Main body
var body = self.attachAsset('ginger', {
anchorX: 0.5,
anchorY: 0.5
});
// Eyes
var leftEye = self.attachAsset('gingerFace', {
anchorX: 0.5,
anchorY: 0.5,
x: -80,
y: -50,
scaleX: 0.8,
scaleY: 0.8
});
var rightEye = self.attachAsset('gingerFace', {
anchorX: 0.5,
anchorY: 0.5,
x: 80,
y: -50,
scaleX: 0.8,
scaleY: 0.8
});
// Mouth
var mouth = self.attachAsset('gingerMouth', {
anchorX: 0.5,
anchorY: 0.5,
x: 0,
y: 50
});
self.isSinging = false;
self.originalMouthScale = 1;
self.startSinging = function () {
self.isSinging = true;
// Animate mouth opening and closing while singing
tween(mouth, {
scaleY: 1.5
}, {
duration: 200,
easing: tween.easeInOut
});
LK.setTimeout(function () {
if (self.isSinging) {
tween(mouth, {
scaleY: 1
}, {
duration: 200,
easing: tween.easeInOut
});
}
}, 300);
};
self.stopSinging = function () {
self.isSinging = false;
tween(mouth, {
scaleY: 1
}, {
duration: 200,
easing: tween.easeInOut
});
};
self.update = function () {
if (self.isSinging) {
// Continue mouth animation while singing
if (LK.ticks % 60 === 0) {
tween(mouth, {
scaleY: 1.3
}, {
duration: 150,
easing: tween.easeInOut,
onFinish: function onFinish() {
if (self.isSinging) {
tween(mouth, {
scaleY: 1
}, {
duration: 150,
easing: tween.easeInOut
});
}
}
});
}
}
};
self.down = function (x, y, obj) {
tapCount++;
// Play tap sound
LK.getSound('tap').play();
// Create sparkle effect at tap location
createSparkle(x, y);
// Bounce effect on ginger
tween(self, {
scaleX: 1.1,
scaleY: 1.1
}, {
duration: 100,
easing: tween.easeOut,
onFinish: function onFinish() {
tween(self, {
scaleX: 1,
scaleY: 1
}, {
duration: 100,
easing: tween.easeIn
});
}
});
// Check if we reached 9 taps
if (tapCount >= 9) {
triggerMagicSnow();
}
};
return self;
});
var IceParticle = Container.expand(function () {
var self = Container.call(this);
var iceGraphics = self.attachAsset('iceParticle', {
anchorX: 0.5,
anchorY: 0.5
});
self.velocityX = (Math.random() - 0.5) * 10;
self.velocityY = (Math.random() - 0.5) * 10;
self.lifetime = 0;
self.maxLifetime = 120; // 2 seconds
self.update = function () {
self.x += self.velocityX;
self.y += self.velocityY;
self.velocityX *= 0.98; // Friction
self.velocityY *= 0.98;
self.rotation += 0.05;
self.lifetime++;
self.alpha = 1 - self.lifetime / self.maxLifetime;
if (self.lifetime >= self.maxLifetime) {
self.destroy();
for (var i = iceParticles.length - 1; i >= 0; i--) {
if (iceParticles[i] === self) {
iceParticles.splice(i, 1);
break;
}
}
}
};
return self;
});
var Snowflake = Container.expand(function () {
var self = Container.call(this);
var snowGraphics = self.attachAsset('snowflake', {
anchorX: 0.5,
anchorY: 0.5
});
self.speed = Math.random() * 3 + 1;
self.sway = Math.random() * 2 - 1;
self.lifetime = 0;
self.update = function () {
self.y += self.speed;
self.x += Math.sin(self.lifetime * 0.05) * self.sway;
self.rotation += 0.02;
self.lifetime++;
// Remove when off screen
if (self.y > 2732 + 50) {
self.destroy();
for (var i = snowflakes.length - 1; i >= 0; i--) {
if (snowflakes[i] === self) {
snowflakes.splice(i, 1);
break;
}
}
}
};
return self;
});
var Sparkle = Container.expand(function () {
var self = Container.call(this);
var sparkleGraphics = self.attachAsset('sparkle', {
anchorX: 0.5,
anchorY: 0.5
});
self.lifetime = 0;
self.maxLifetime = 60; // 1 second at 60fps
self.update = function () {
self.lifetime++;
self.rotation += 0.1;
self.alpha = 1 - self.lifetime / self.maxLifetime;
if (self.lifetime >= self.maxLifetime) {
self.destroy();
for (var i = sparkles.length - 1; i >= 0; i--) {
if (sparkles[i] === self) {
sparkles.splice(i, 1);
break;
}
}
}
};
return self;
});
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x87CEEB // Light blue winter sky
});
/****
* Game Code
****/
var tapCount = 0;
var ginger;
var sparkles = [];
var snowflakes = [];
var iceParticles = [];
var isMagicActive = false;
var songTimeout;
// Progress indicator
var progressText = new Text2('Taps: 0/9', {
size: 80,
fill: 0xFFFFFF
});
progressText.anchor.set(0.5, 0);
LK.gui.top.addChild(progressText);
progressText.y = 100;
// Create and position ginger character
ginger = game.addChild(new GingerCharacter());
ginger.x = 2048 / 2;
ginger.y = 2732 / 2;
function createSparkle(x, y) {
var sparkle = new Sparkle();
sparkle.x = x;
sparkle.y = y;
sparkles.push(sparkle);
game.addChild(sparkle);
// Random scale and rotation
sparkle.scaleX = Math.random() * 0.5 + 0.5;
sparkle.scaleY = sparkle.scaleX;
sparkle.rotation = Math.random() * Math.PI * 2;
}
function triggerMagicSnow() {
if (isMagicActive) return;
isMagicActive = true;
// Play magic sound
LK.getSound('magic').play();
// Create burst of ice particles
for (var i = 0; i < 20; i++) {
var ice = new IceParticle();
ice.x = ginger.x + (Math.random() - 0.5) * 200;
ice.y = ginger.y + (Math.random() - 0.5) * 200;
iceParticles.push(ice);
game.addChild(ice);
}
// Flash effect
LK.effects.flashScreen(0xFFFFFF, 500);
// Start singing
ginger.startSinging();
LK.getSound('littleBopeep').play();
// Reset after song (assuming song is about 10 seconds)
songTimeout = LK.setTimeout(function () {
ginger.stopSinging();
tapCount = 0;
isMagicActive = false;
updateProgressText();
}, 10000);
}
function updateProgressText() {
progressText.setText('Taps: ' + tapCount + '/9');
}
function createSnowflake() {
var snow = new Snowflake();
snow.x = Math.random() * 2048;
snow.y = -50;
snowflakes.push(snow);
game.addChild(snow);
}
game.update = function () {
// Create gentle snowfall during magic
if (isMagicActive && LK.ticks % 10 === 0) {
createSnowflake();
}
// Update progress text when tapCount changes
if (typeof progressText.lastTapCount === 'undefined') {
progressText.lastTapCount = -1;
}
if (tapCount !== progressText.lastTapCount) {
updateProgressText();
progressText.lastTapCount = tapCount;
}
// Glow effect on ginger based on tap count
if (tapCount > 0) {
var glowIntensity = tapCount / 9;
ginger.alpha = 0.8 + glowIntensity * 0.2;
} else {
ginger.alpha = 1;
}
};