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Please fix the bug: 'TypeError: livesLeftGraphics[i] is undefined' in or related to this line: 'livesLeftGraphics[i].destroy();' Line Number: 264
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Please fix the bug: 'TypeError: Sprite is not a constructor' in or related to this line: 'var newLife = new Sprite('life');' Line Number: 267
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Please fix the bug: 'ReferenceError: scor is not defined' in or related to this line: 'scor += 1;' Line Number: 120
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Please fix the bug: 'TypeError: OptionsZone is undefined' in or related to this line: 'parasol.y = OptionsZone.y - 400;' Line Number: 189
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Please fix the bug: 'ReferenceError: abs is not defined' in or related to this line: 'var deltaX = abs(coconuts[i].x - coconuts[i].X1);' Line Number: 307
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Please fix the bug: 'ReferenceError: scoreText is not defined' in or related to this line: 'scoreText.setText(nouveauScore);' Line Number: 214
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Please fix the bug: 'ReferenceError: scoreText is not defined' in or related to this line: 'if (scoreText) {' Line Number: 169
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Please fix the bug: 'ReferenceError: scoreText is not defined' in or related to this line: 'scoreText.setText(nouveauScore);' Line Number: 169
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===================================================================
--- original.js
+++ change.js
@@ -19,8 +19,9 @@
self.trajectory.updateParabol();
}
self.y = self.trajectory.y;
self.x = self.trajectory.x;
+ self.isFalling = self.trajectory.isFalling;
if (self.y > 2732) {
self.destroy();
}
}; //fin update
@@ -98,22 +99,26 @@
}; //fin updateLinear
self.updateParabol = function () {
//scoreTest += 1;
// Trajectory logic can be added here
+ var lastY = self.y;
if (self.typeTrajectory == 1 && !self.isStarted) {
self.x = self.X1;
self.y = self.Y0;
self.a = 4 * (self.Y0 - self.Yh) / ((self.X1 - self.X2) * (self.X1 - self.X2));
self.distPerTick = (self.X2 - self.X1) / self.totalTicks;
self.isStarted = true;
//scoreTest = "x= " + self.x + " y= " + self.y + " a= " + self.a + " distPerTick= " + self.distPerTick;
} else {
- //if (self.x < self.X2) {
- score += 1;
self.x += self.distPerTick;
self.y = self.a * (self.x - self.X1) * (self.x - self.X2) + self.Y0;
//scoreTest = "x= " + self.x + " y= " + self.y + " a= " + self.a + " distPerTick= " + self.distPerTick;
}
+ if (lastY < self.y) {
+ self.isFalling = true;
+ } else if (lastY >= self.y) {
+ self.isFalling = true;
+ }
}; //fin updateParabol
});
/****
@@ -250,9 +255,9 @@
//Affiche le nombre de vies restantes (sprite 'life' ) dans le coin supérieur gauche
scoreTest = "Nb de coeurs restants : " + livesLeftGraphics.length + " / Nb de vies restantes : " + livesLeft;
//Commence par effacer les vies restantes s'il y en a
if (livesLeft != livesLeftGraphics.length) {
- for (var i = 0; i < livesLeftGraphics.length; i++) {
+ for (var i = livesLeftGraphics.length - 1; i >= livesLeft; i--) {
if (livesLeftGraphics[i]) {
game.removeChild(livesLeftGraphics[i]);
livesLeftGraphics[i].destroy();
livesLeftGraphics.splice(i, 1);
@@ -314,19 +319,19 @@
}
}
//Check if a coconut has touched the parasol et changement de trajectoire
for (var i = coconuts.length - 1; i >= 0; i--) {
- if (coconuts[i].intersects(parasol) && (coconuts[i].isFalling || coconuts[i].isBouncing)) {
+ if (coconuts[i].intersects(parasol) && coconuts[i].isFalling) {
score += 1;
coconuts[i].isFalling = false;
var deltaX = Math.abs(coconuts[i].x - XL);
- coconuts[i].trajectory.setParameters(1, coconuts[i].x, XC - deltaX, coconuts[i].y, ScoreZone.height + 200, 1000);
+ coconuts[i].trajectory.setParameters(1, coconuts[i].x, XC - deltaX, coconuts[i].y, ScoreZone.height + 200, 500);
coconuts[i].isBouncing = true;
}
}
//Mise à jour des coconuts bouncing
for (var i = coconuts.length - 1; i >= 0; i--) {
- if (coconuts[i].isBouncing) {
+ if (coconuts[i].isFalling) {
coconuts[i].update();
}
}
//Vérifier si un coco a touché le sol
@@ -334,11 +339,11 @@
if (coconuts[i].y >= OptionsZone.y && (coconuts[i].isFalling || coconuts[i].isBouncing)) {
LK.effects.flashScreen(0xff0000, 1000);
coconuts[i].destroy();
coconuts.splice(i, 1);
+ livesLeft -= 1;
if (livesLeft == 0) {
LK.showGameOver();
}
- livesLeft -= 1;
}
}
};
\ No newline at end of file