Code edit (2 edits merged)
Please save this source code
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 95
Code edit (5 edits merged)
Please save this source code
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 95
Code edit (6 edits merged)
Please save this source code
User prompt
Please fix the bug: 'ReferenceError: ticksBeforeNextPosition is not defined' in or related to this line: 'scoreTest = "actualPIx: " + self.actualPositionIndex + " goalPIx: " + self.goalPositionIndex + " assetsToUse: " + self.assetsToUse + " seqIxToUse: " + self.sequenceIndexToUse + "\nticksBeforeNextPosition: " + ticksBeforeNextPosition;' Line Number: 114
Code edit (1 edits merged)
Please save this source code
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 96
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 96
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 96
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 96
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 94
Code edit (13 edits merged)
Please save this source code
User prompt
Please fix the bug: 'TypeError: Cannot read properties of null (reading 'trajectory')' in or related to this line: 'coconutChoosen.trajectory.isStarted = true;' Line Number: 138
Code edit (1 edits merged)
Please save this source code
Code edit (2 edits merged)
Please save this source code
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'anchorX')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 69
Code edit (4 edits merged)
Please save this source code
User prompt
Please fix the bug: 'TypeError: Cannot set properties of undefined (setting 'anchorX')' in or related to this line: 'monkey.monkeyAsset.anchorX = 0.91;' Line Number: 421
Code edit (2 edits merged)
Please save this source code
User prompt
Please fix the bug: 'ReferenceError: initialAsset is not defined' in or related to this line: 'self.removeChild(initialAsset);' Line Number: 66
Code edit (1 edits merged)
Please save this source code
Code edit (8 edits merged)
Please save this source code
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'x')' in or related to this line: 'monkey.sprite.x = 2048 / 2;' Line Number: 246
Code edit (1 edits merged)
Please save this source code
===================================================================
--- original.js
+++ change.js
@@ -54,13 +54,14 @@
self.isGoingToLeft = false;
self.isMoving = false;
self.coconutChoosen = null;
//Function setMoveToGoalPosition : initialise les paramètres pour se déplacer à la position d'arrivée
- self.setMoveToGoalPosition = function (coconut) {
+ self.setMoveToGoalPosition = function (coconut, ticksToGoToGoalPosition) {
if (coconut == null) {
return;
}
self.coconutChoosen = coconut;
+ self.ticksToGoToGoalPosition = ticksToGoToGoalPosition;
self.goalPositionIndex = checkIndexPosition(coconut);
self.actualPositionIndex = checkIndexPosition(self);
//scoreTest = "actualPositionIndex: " + self.actualPositionIndex + " goalPositionIndex: " + self.goalPositionIndex;
}; //fin setMoveToGoalPosition
@@ -672,9 +673,9 @@
if (coconutChoosen == null) {
coconutChoosen = chooseNextCoconut();
//coconutChoosen.trajectory.isStarted = true;
//game.addChild(coconutChoosen);
- monkey.setMoveToGoalPosition(coconutChoosen);
+ monkey.setMoveToGoalPosition(coconutChoosen, nbTicksLeftBeforeNextThrow);
} else {
nbTicksLeftBeforeNextThrow = nbTicksBeforeThrow;
coconutChoosen = null;
}