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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 95
Code edit (5 edits merged)
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 95
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Please fix the bug: 'ReferenceError: ticksBeforeNextPosition is not defined' in or related to this line: 'scoreTest = "actualPIx: " + self.actualPositionIndex + " goalPIx: " + self.goalPositionIndex + " assetsToUse: " + self.assetsToUse + " seqIxToUse: " + self.sequenceIndexToUse + "\nticksBeforeNextPosition: " + ticksBeforeNextPosition;' Line Number: 114
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 96
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 96
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 96
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 96
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'length')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 94
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'trajectory')' in or related to this line: 'coconutChoosen.trajectory.isStarted = true;' Line Number: 138
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'anchorX')' in or related to this line: 'monkeyAsset = self.attachAsset(newAssetId, {' Line Number: 69
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Please fix the bug: 'TypeError: Cannot set properties of undefined (setting 'anchorX')' in or related to this line: 'monkey.monkeyAsset.anchorX = 0.91;' Line Number: 421
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Please fix the bug: 'ReferenceError: initialAsset is not defined' in or related to this line: 'self.removeChild(initialAsset);' Line Number: 66
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Please fix the bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'x')' in or related to this line: 'monkey.sprite.x = 2048 / 2;' Line Number: 246
===================================================================
--- original.js
+++ change.js
@@ -34,9 +34,9 @@
//<Assets used in the game will automatically appear here>
// Class for the Monkey
var Monkey = Container.expand(function () {
var self = Container.call(this);
- var monkeyAsset = self.attachAsset('monkey', {
+ var monkeyAsset = self.attachAsset('monkeyToLeft', {
anchorX: 0.5,
anchorY: 0.5
});
// Function to change the asset
@@ -395,12 +395,20 @@
//Efface le monkey de l'écran
game.removeChild(monkey);
if (monkey.x < coconut.x) {
//Le monkey est à gauche du coconut
- monkey.changeAsset('monkeyToLeft');
+ monkey.changeAsset('monkeyToRight');
+ monkeyAsset = monkey.attachAsset('monkeyToRight', {
+ anchorX: 0.91,
+ anchorY: 0.11
+ });
} else {
//Le monkey est à droite du coconut
- monkey.changeAsset('monkeyToRight');
+ monkey.changeAsset('monkeyToLeft');
+ monkeyAsset = monkey.attachAsset('monkeyToLeft', {
+ anchorX: 0.5,
+ anchorY: 0.5
+ });
}
monkey.x = coconut.x;
monkey.y = coconut.y;
coconut.trajectory.isStarted = true;