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Please fix the bug: 'ReferenceError: coconut is not defined' in or related to this line: 'scoreTest = "Zone contact = " + zoneIntersectParasol(coconut[i]);' Line Number: 434
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Please fix the bug: 'TypeError: livesLeftGraphics[i] is undefined' in or related to this line: 'livesLeftGraphics[i].destroy();' Line Number: 264
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Please fix the bug: 'TypeError: Sprite is not a constructor' in or related to this line: 'var newLife = new Sprite('life');' Line Number: 267
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Please fix the bug: 'ReferenceError: scor is not defined' in or related to this line: 'scor += 1;' Line Number: 120
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Please fix the bug: 'TypeError: OptionsZone is undefined' in or related to this line: 'parasol.y = OptionsZone.y - 400;' Line Number: 189
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Code edit (23 edits merged)
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Please fix the bug: 'ReferenceError: abs is not defined' in or related to this line: 'var deltaX = abs(coconuts[i].x - coconuts[i].X1);' Line Number: 307
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Please fix the bug: 'ReferenceError: scoreText is not defined' in or related to this line: 'scoreText.setText(nouveauScore);' Line Number: 214
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Please fix the bug: 'ReferenceError: scoreText is not defined' in or related to this line: 'if (scoreText) {' Line Number: 169
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Please fix the bug: 'ReferenceError: scoreText is not defined' in or related to this line: 'scoreText.setText(nouveauScore);' Line Number: 169
===================================================================
--- original.js
+++ change.js
@@ -106,9 +106,8 @@
self.distPerTick = (self.X2 - self.X1) / self.totalTicks;
self.isStarted = true;
//scoreTest = "x= " + self.x + " y= " + self.y + " a= " + self.a + " distPerTick= " + self.distPerTick;
} else {
- scoreTest += 1;
if (self.x < self.X2) {
self.x += self.xPerTick;
self.y = self.a * (self.x - self.X1) * (self.x - self.X2) + self.Y0;
}
@@ -206,8 +205,9 @@
};
/****
* Score
****/
+var livesLeft = 3;
var scoreTestText = new Text2('0', {
size: 30,
fill: "#000000",
anchorX: 0.5,
@@ -241,8 +241,22 @@
} //fin updateScoreTest
function updateScore(nouveauScore) {
scoreTxt.setText(nouveauScore);
} //fin updateScore
+function setLivesLeft() {
+ //Affiche le nombre de vies restantes (sprite 'life' ) dans le coin supérieur gauche
+ for (var i = 0; i < livesLeft; i++) {
+ var lifeGraphics = LK.getAsset('life', {
+ anchorX: 0.5,
+ anchorY: 0,
+ scaleX: 1,
+ scaleY: 1,
+ x: ScoreZone.x + 100 + 100 * i,
+ y: ScoreZone.y + 100
+ });
+ game.addChild(lifeGraphics);
+ }
+} //fin setLivesLeft
//Fonction chooseNextStartPoint: choisit aléatoirement un point de départ d'un coconut
//Renvoie un objet Coconut
function chooseNextStartPoint() {
var newCoconut = new Coconut();
@@ -263,29 +277,46 @@
* Main loop
****/
game.update = function () {
//Mise à jour score
+ //scoreTest = livesLeft;
updateScoreTest(scoreTest);
updateScore(score);
+ setLivesLeft();
//Autres actions à effectuer sans urgence
if (LK.ticks % 60 == 0) {
// Créer un nouveau coco
if (coconuts.length < nombreCoconuts) {
var newCoconut = chooseNextStartPoint();
game.addChild(newCoconut);
}
}
+ //Check if a coconut has touched the parasol et changement de trajectoire
for (var i = coconuts.length - 1; i >= 0; i--) {
if (coconuts[i].intersects(parasol) && coconuts[i].isFalling) {
score += 1;
coconuts[i].isFalling = false;
- coconuts[i].y = OptionsZone.y - 400;
- coconuts[i].trajectory.setParameters(1, coconuts[i].x, coconuts[i].x + 512, coconuts[i].y, game.height / 2, 500);
- } else if (coconuts[i].y >= coconuts[i].trajectory.Y0) {
- scoreTest = "coconut.y = " + coconuts[i].y + " / coconuts[i].trajectory.Y0 = " + coconuts[i].trajectory.Y0;
- //LK.effects.flashScreen(0xff0000, 1000);
- //coconuts[i].destroy();
- //coconuts.splice(i, 1);
- //LK.showGameOver();
+ var deltaX = Math.abs(coconuts[i].x - coconuts[i].X1);
+ coconuts[i].trajectory.setParameters(1, coconuts[i].x, coconuts[i].X2 - deltaX, coconuts[i].y, game.height / 2, 500);
+ coconuts[i].isBouncing = true;
}
}
+ //Mise à jour des coconuts bouncing
+ for (var i = coconuts.length - 1; i >= 0; i--) {
+ if (coconuts[i].isBouncing) {
+ coconuts[i].update();
+ }
+ }
+ //Vérifier si un coco a touché le sol
+ for (var i = coconuts.length - 1; i >= 0; i--) {
+ scoreTest = "coconuts[i].y = " + coconuts[i].y + " / OptionsZone.y = " + OptionsZone.y;
+ if (coconuts[i].y >= OptionsZone.y && (coconuts[i].isFalling || coconuts[i].isBouncing)) {
+ LK.effects.flashScreen(0xff0000, 1000);
+ coconuts[i].destroy();
+ coconuts.splice(i, 1);
+ if (livesLeft == 0) {
+ LK.showGameOver();
+ }
+ livesLeft -= 1;
+ }
+ }
};
\ No newline at end of file