Code edit (1 edits merged)
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Please fix the bug: 'Timeout.tick error: options is undefined' in or related to this line: 'var imageToScrollRescale = {' Line Number: 775
Code edit (15 edits merged)
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Please fix the bug: 'Timeout.tick error: options is undefined' in or related to this line: 'var imageToScrollRescale = {' Line Number: 775
Code edit (1 edits merged)
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Code edit (10 edits merged)
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Please fix the bug: 'Timeout.tick error: options is undefined' in or related to this line: 'var imageToScrollRescale = {' Line Number: 748
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Please fix the bug: 'ReferenceError: createRewardImages is not defined' in or related to this line: 'createRewardImages('RewardsCoin', tableauFrom);' Line Number: 469
Code edit (1 edits merged)
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Please fix the bug: 'TypeError: imagesToScrollRescale[i] is undefined' in or related to this line: 'if (imagesToScrollRescale[i].isDestroyedOnEnd) {' Line Number: 725
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Code edit (5 edits merged)
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Please fix the bug: 'ReferenceError: backGroundOptionsZone is not defined' in or related to this line: 'game.addChild(backGroundOptionsZone);' Line Number: 351
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Please fix the bug: 'ReferenceError: setScore is not defined' in or related to this line: 'setScore(0);' Line Number: 396
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Please fix the bug: 'ReferenceError: clueWord is not defined' in or related to this line: 'if (clueWord != '') {' Line Number: 601
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Please fix the bug: 'TypeError: mainGrid.findNclick is not a function' in or related to this line: 'mainGrid.findNclick(firstLetter);' Line Number: 506
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Please fix the bug: 'ReferenceError: setClueButtonWord is not defined' in or related to this line: 'setClueButtonWord('ButtonClue1');' Line Number: 380
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Please fix the bug: 'TypeError: clueWord is undefined' in or related to this line: 'var letter = clueWord[clueLevel - 1];' Line Number: 487
===================================================================
--- original.js
+++ change.js
@@ -436,9 +436,9 @@
//On vide la grille des lettres formant le mot final apres x secondes
LK.setTimeout(function () {
var tableauFrom = wordGrid.cellsPositions();
for (var i = 0; i < tableauFrom.length; i++) {
- createImageToSrollRescale('RewardsCoin', tableauFrom[i], {
+ createImageToSrollRescale('RewardsCoin', tableauFrom[i].x, tableauFrom[i].y, {
xToReach: game.width / 2,
yToReach: MainZone.y - scoreText.height / 2,
nbTicksLeft: Math.floor(Math.random() * 30) + 40,
valueToAddToScore: 10,
An empty cell.
Drapeau national des USA en fond d'un patchwork des États américains.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Une jeton de scrabble sans lettre.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Un bouton arrondi suggérant une validation mais sans texte écrit dessus.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A round button with a cyan interrogation mark.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A round cyan button with a yellow lamp bulb.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Planetes.
Remove the white square and the red lines.
A patchwork of european countries with the european unio flag in back ground.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A yellow coin wher we can see '+10' written on it.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A red coin wher we can see '-10' written on it... Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Patchwork of heads of plenty animals.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
The periodic table of the elements.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Patchwork de mots sur un fond cyan.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Patchwork of scene extracted from video games.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
It is written "COOL QUIZZ".
A cyan circle button with a home silhouette in the center. The button means "go back to start window". Avoid white color.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.