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Please fix the bug: 'TypeError: wordGrid.words[0] is undefined' in or related to this line: 'return true;' Line Number: 267
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Please fix the bug: 'Timeout.tick error: clueButtonLetter is not defined' in or related to this line: 'scrollCostCoins(clueButtonLetter.x, clueButtonLetter.y, 1, 10);' Line Number: 549
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Please fix the bug: 'Timeout.tick error: options is undefined' in or related to this line: 'var imageToScrollRescale = {' Line Number: 775
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Please fix the bug: 'Timeout.tick error: options is undefined' in or related to this line: 'var imageToScrollRescale = {' Line Number: 775
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Please fix the bug: 'Timeout.tick error: options is undefined' in or related to this line: 'var imageToScrollRescale = {' Line Number: 748
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Please fix the bug: 'ReferenceError: createRewardImages is not defined' in or related to this line: 'createRewardImages('RewardsCoin', tableauFrom);' Line Number: 469
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Please fix the bug: 'TypeError: imagesToScrollRescale[i] is undefined' in or related to this line: 'if (imagesToScrollRescale[i].isDestroyedOnEnd) {' Line Number: 725
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Please fix the bug: 'ReferenceError: backGroundOptionsZone is not defined' in or related to this line: 'game.addChild(backGroundOptionsZone);' Line Number: 351
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Please fix the bug: 'ReferenceError: setScore is not defined' in or related to this line: 'setScore(0);' Line Number: 396
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Please fix the bug: 'ReferenceError: clueWord is not defined' in or related to this line: 'if (clueWord != '') {' Line Number: 601
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===================================================================
--- original.js
+++ change.js
@@ -355,9 +355,9 @@
/****
* Main zone foreground
****/
var policeSize = 128;
-var mainGrid = game.addChild(new LettersGrid(6, 6, 'cell'));
+var mainGrid = new LettersGrid(6, 6, 'cell');
var wordGrid = null;
var isGameStarted = false;
var isMGRefillrequired = false; //Indique si le remplissage de la grille principale est nécessaire
var isWordValid = false; //Indique si le mot formé est valide
@@ -370,15 +370,15 @@
****/
//Fonction initGameThema : permet d'initialiser le thème du jeu (liste des mots et image de fond)
function initGameThema(mainList, backGround) {
setMainWordsList(mainList);
- //LK.setScore(0);
+ setBackGroundImage(backGround);
mainGrid.initializeGrid();
mainGrid.initializeGrid();
mainGrid.x = game.width / 2 - mainGrid.width / 2 + mainGrid.width / (mainGrid.gridColumns + 2);
mainGrid.y = MainZone.height / 6;
+ game.addChild(mainGrid);
initWordGrid();
- setBackGroundImage(backGround);
isGameStarted = false;
isMGRefillrequired = false;
isWordValid = false;
clueLevel = 0;
An empty cell.
Drapeau national des USA en fond d'un patchwork des États américains.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Une jeton de scrabble sans lettre.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Un bouton arrondi suggérant une validation mais sans texte écrit dessus.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A round button with a cyan interrogation mark.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A round cyan button with a yellow lamp bulb.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Planetes.
Remove the white square and the red lines.
A patchwork of european countries with the european unio flag in back ground.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A yellow coin wher we can see '+10' written on it.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A red coin wher we can see '-10' written on it... Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Patchwork of heads of plenty animals.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
The periodic table of the elements.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Patchwork de mots sur un fond cyan.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Patchwork of scene extracted from video games.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
It is written "COOL QUIZZ".
A cyan circle button with a home silhouette in the center. The button means "go back to start window". Avoid white color.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.