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Please fix the bug: 'TypeError: imagesToScrollRescale[i] is undefined' in or related to this line: 'if (imagesToScrollRescale[i].isDestroyedOnEnd) {' Line Number: 725
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Please fix the bug: 'ReferenceError: backGroundOptionsZone is not defined' in or related to this line: 'game.addChild(backGroundOptionsZone);' Line Number: 351
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Please fix the bug: 'ReferenceError: setScore is not defined' in or related to this line: 'setScore(0);' Line Number: 396
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Please fix the bug: 'ReferenceError: clueWord is not defined' in or related to this line: 'if (clueWord != '') {' Line Number: 601
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Please fix the bug: 'TypeError: mainGrid.findNclick is not a function' in or related to this line: 'mainGrid.findNclick(firstLetter);' Line Number: 506
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Please fix the bug: 'ReferenceError: setClueButtonWord is not defined' in or related to this line: 'setClueButtonWord('ButtonClue1');' Line Number: 380
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Please fix the bug: 'TypeError: clueWord is undefined' in or related to this line: 'var letter = clueWord[clueLevel - 1];' Line Number: 487
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Please fix the bug: 'Timeout.tick error: mainGrid.cells[line] is undefined' in or related to this line: 'if (mainGrid.cells[line][col]) {' Line Number: 453
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Please fix the bug: 'TypeError: word is undefined' in or related to this line: 'var wordShuffled = wordShuffled = word.split('').sort(function () {' Line Number: 495
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Please fix the bug: 'ReferenceError: pickAndShakeSingleWord is not defined' in or related to this line: 'var word = pickAndShakeSingleWord().word;' Line Number: 495
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Please fix the bug: 'ReferenceError: maingrid is not defined' in or related to this line: 'if (maingrid) {' Line Number: 547
===================================================================
--- original.js
+++ change.js
@@ -248,9 +248,9 @@
/****
* Game Code
****/
-// Button class for creating buttons in the game
+//var wordsMainListTest = ["AARDVARK", "ALBATROSS", "ALLIGATOR", "ALPACA", "ANT"]; //The real main list is at the end
/****
* GAME DESCRIPTION:
* Game Principle:
* -There is a board filled with letters, where the player selects letters from a partially filled grid.
@@ -278,9 +278,9 @@
* If the word is not valid, the letters forming the word are returned to their original position in the grid.
* A new word appears randomly within the grid to empty spaces.
* If there is no more space in the grid, the game is over.
****/
-//var wordsMainListTest = ["AARDVARK", "ALBATROSS", "ALLIGATOR", "ALPACA", "ANT"]; //The real main list is at the end
+// Button class for creating buttons in the game
var usaStates = ["ALABAMA", "ALASKA", "ARIZONA", "ARKANSAS", "CALIFORNIA", "COLORADO", "CONNECTICUT", "DELAWARE", "FLORIDA", "GEORGIA", "HAWAII", "IDAHO", "ILLINOIS", "INDIANA", "IOWA", "KANSAS", "KENTUCKY", "LOUISIANA", "MAINE", "MARYLAND", "MASSACHUSETTS", "MICHIGAN", "MINNESOTA", "MISSISSIPPI", "MISSOURI", "MONTANA", "NEBRASKA", "NEVADA", "NEW-HAMPSHIRE", "NEW-JERSEY", "NEW-MEXICO", "NEW-YORK", "NORTH-CAROLINA", "NORTH-DAKOTA", "OHIO", "OKLAHOMA", "OREGON", "PENNSYLVANIA", "RHODE-ISLAND", "SOUTH-CAROLINA", "SOUTH-DAKOTA", "TENNESSEE", "TEXAS", "UTAH", "VERMONT", "VIRGINIA", "WASHINGTON", "WEST-VIRGINIA", "WISCONSIN", "WYOMING"];
var europeanCapitales = ["AMSTERDAM", "ANDORRA-LA-VELLA", "ANKARA", "ATHENS", "BELGRADE", "BERLIN", "BERN", "BRATISLAVA", "BRUSSELS", "BUCHAREST", "BUDAPEST", "CHISINAU", "COPENHAGEN", "DUBLIN", "HELSINKI", "KIEV", "LISBON", "LJUBLJANA", "LONDON", "LUXEMBOURG", "MADRID", "MINSK", "MONACO", "MOSCOW", "NICOSIA", "OSLO", "PARIS", "PODGORICA", "PRAGUE", "REYKJAVIK", "RIGA", "ROME", "SAN-MARINO", "SARAJEVO", "SKOPJE", "SOFIA", "STOCKHOLM", "TALLINN", "TBILISI", "TIRANA", "VADUZ", "VALLETTA", "VIENNA", "VILNIUS", "WARSAW", "ZAGREB"];
//var planetesNsatellites = ["SUN", "MERCURY", "VENUS", "EARTH", "MOON", "MARS", "PHOBOS", "DEIMOS", "JUPITER", "IO", "EUROPA", "GANYMEDE", "CALLISTO", "SATURN", "TITAN", "MIMAS", "ENCELADUS", "TETHYS", "DIONE", "RHEA", "HYPERION", "LAPETUS", "PHOEBE", "URANUS", "PUCK", "MIRANDA", "ARIEL", "UMBRIEL", "TITANIA", "OBERON", "NEPTUNE", "TRITON", "PROTEUS", "NEREID", "PLUTO", "CHARON"];
var planetesNsatellites = ["SUN", "MERCURY", "VENUS", "EARTH", "MOON", "MARS"];
@@ -463,11 +463,29 @@
mainGrid.colorWordCells(word, "#000000");
}, 3000);
}
break;
+ case 1:
+ //On prend un mot au hasard dans la liste principale et on clique sur la première lettre (isClicked = true)
+ if (mainGrid.words.length > 0) {
+ var randomIndex = Math.floor(Math.random() * mainGrid.words.length);
+ var word = mainGrid.words[randomIndex];
+ clueWord = word; //On garde le mot pour le prochain indice
+ var firstLetter = word[0];
+ var isLetterFound = false;
+ for (var i = 0; i < mainGrid.gridLines; i++) {
+ for (var j = 0; j < mainGrid.gridColumns; j++) {
+ if (mainGrid.cells[i][j].letter == firstLetter && !isLetterFound) {
+ mainGrid.cells[i][j].onClickCell();
+ isLetterFound = true;
+ }
+ }
+ }
+ }
+ break;
default:
//On descend les lettres d'un mot
- if (typeof clueWord !== 'undefined' && clueWord != '') {
+ if (clueWord != '') {
var letter = clueWord[clueLevel - 1];
var isLetterFound = false;
for (var i = 0; i < mainGrid.gridLines; i++) {
for (var j = 0; j < mainGrid.gridColumns; j++) {
An empty cell.
Drapeau national des USA en fond d'un patchwork des États américains.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Une jeton de scrabble sans lettre.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Un bouton arrondi suggérant une validation mais sans texte écrit dessus.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A round button with a cyan interrogation mark.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A round cyan button with a yellow lamp bulb.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Planetes.
Remove the white square and the red lines.
A patchwork of european countries with the european unio flag in back ground.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A yellow coin wher we can see '+10' written on it.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A red coin wher we can see '-10' written on it... Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Patchwork of heads of plenty animals.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
The periodic table of the elements.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Patchwork de mots sur un fond cyan.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Patchwork of scene extracted from video games.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
It is written "COOL QUIZZ".
A cyan circle button with a home silhouette in the center. The button means "go back to start window". Avoid white color.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.