Code edit (1 edits merged)
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Code edit (8 edits merged)
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Please fix the bug: 'Uncaught ReferenceError: OrdiZone is not defined' in or related to this line: 'scoreOrdiText.x = OrdiZone.x + HumanZone.width / 2;' Line Number: 933
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Code edit (3 edits merged)
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Please fix the bug: 'Uncaught TypeError: LK.Text2 is not a constructor' in or related to this line: 'var scoreHumainText = new LK.Text2('Score Humain: 0', {' Line Number: 912
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Please fix the bug: 'ReferenceError: updateScoreHumainText is not defined' in or related to this line: 'updateScoreHumainText.text = mettreAJourScore(scoreHumain);' Line Number: 960
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Please fix the bug: 'Uncaught TypeError: LK.Text2 is not a constructor' in or related to this line: 'var scoreOrdiText = new LK.Text2('Score Ordi: 0', {' Line Number: 919
Code edit (9 edits merged)
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Please fix the bug: 'Uncaught TypeError: LK.Text2 is not a constructor' in or related to this line: 'var scoreHumainText = new LK.Text2('Score Humain: 0', {' Line Number: 911
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'pushedByOrdi')' in or related to this line: 'if (this.camp == humanCamp && this.rocherDestination.pushedByHuman != this) {' Line Number: 655
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'pushedByOrdi')' in or related to this line: 'if (this.camp == humanCamp && this.rocherDestination.pushedByHuman != this) {' Line Number: 655
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'pushedByHuman')' in or related to this line: 'if (this.rocherPushed.pushedByHuman == null && this.rocherPushed.pushedByOrdi == null) {' Line Number: 641
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'pushedByOrdi')' in or related to this line: 'if (this.camp == humanCamp && this.rocherDestination.pushedByHuman != this) {' Line Number: 649
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'pushedByOrdi')' in or related to this line: 'if (this.camp == humanCamp && this.rocherDestination.pushedByHuman != this) {' Line Number: 649
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'sprite')' in or related to this line: 'targetX = this.rocherDestination.pushedByOrdi.sprite.x; //La cible principale est le Buldo ordi poussant' Line Number: 664
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'sprite')' in or related to this line: 'targetX = this.rocherDestination.pushedByOrdi.sprite.x; //La cible principale est le Buldo ordi poussant' Line Number: 664
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'sprite')' in or related to this line: 'targetX = this.rocherDestination.pushedByHuman.sprite.x; //La cible principale est le buldo allie poussant' Line Number: 685
Code edit (23 edits merged)
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===================================================================
--- original.js
+++ change.js
@@ -765,13 +765,13 @@
return distance;
} //fin distance
// Fonction pour mettre à jour le score du camp humain
function updateScoreHumain(nouveauScore) {
- scoreHumainText.setText('Score Humain: ' + nouveauScore);
+ scoreHumainText.setText(nouveauScore);
} //fin updateScoreHumain
// Fonction pour mettre à jour le score du camp ordinateur
function updateScoreOrdi(nouveauScore) {
- scoreOrdiText.setText('Score Ordi: ' + nouveauScore);
+ scoreOrdiText.setText(nouveauScore);
} //fin updateScoreOrdi
function generateRandomRock(nombreRochers) {
//Calcul de positions aléatoire pour les rochers dans la zone de route
var zoneMiniy = RoadZone.y;
@@ -912,11 +912,12 @@
anchorX: 0.5,
anchorY: 0
});
// Positionnement du score du camp ordinateur dans la zone score au depart de la zone ordi
+LK.gui.topLeft.addChild(scoreOrdiText);
+//scoreOrdiText.x = ComputerZone.x;
scoreOrdiText.x = ComputerZone.x + ComputerZone.width / 2;
scoreOrdiText.y = ScoreZone.y + ScoreZone.height / 2;
-LK.gui.topRight.addChild(scoreOrdiText);
// Fonction de rappel pour le tick
function onGameTick() {
// Autres mises à jour du jeu ici en cours de test..
}
A small rock
a rock without any shadow and four time smaller than the original.
Blue color
a rock is being crunched so there is smoke and peaces of rocks viewed from top.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Un trophée de victoire sous forme d'une coupe d'où s'échappe un feu d'artifice.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Red bulldozer viewed strictly from top. Top view as if we are a drone.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Remove yellow lines.