Code edit (1 edits merged)
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Code edit (1 edits merged)
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Code edit (8 edits merged)
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Please fix the bug: 'Uncaught ReferenceError: OrdiZone is not defined' in or related to this line: 'scoreOrdiText.x = OrdiZone.x + HumanZone.width / 2;' Line Number: 933
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Code edit (3 edits merged)
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Please fix the bug: 'Uncaught TypeError: LK.Text2 is not a constructor' in or related to this line: 'var scoreHumainText = new LK.Text2('Score Humain: 0', {' Line Number: 912
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Please fix the bug: 'ReferenceError: updateScoreHumainText is not defined' in or related to this line: 'updateScoreHumainText.text = mettreAJourScore(scoreHumain);' Line Number: 960
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Please fix the bug: 'Uncaught TypeError: LK.Text2 is not a constructor' in or related to this line: 'var scoreOrdiText = new LK.Text2('Score Ordi: 0', {' Line Number: 919
Code edit (9 edits merged)
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Please fix the bug: 'Uncaught TypeError: LK.Text2 is not a constructor' in or related to this line: 'var scoreHumainText = new LK.Text2('Score Humain: 0', {' Line Number: 911
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'pushedByOrdi')' in or related to this line: 'if (this.camp == humanCamp && this.rocherDestination.pushedByHuman != this) {' Line Number: 655
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'pushedByOrdi')' in or related to this line: 'if (this.camp == humanCamp && this.rocherDestination.pushedByHuman != this) {' Line Number: 655
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'pushedByHuman')' in or related to this line: 'if (this.rocherPushed.pushedByHuman == null && this.rocherPushed.pushedByOrdi == null) {' Line Number: 641
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'pushedByOrdi')' in or related to this line: 'if (this.camp == humanCamp && this.rocherDestination.pushedByHuman != this) {' Line Number: 649
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'pushedByOrdi')' in or related to this line: 'if (this.camp == humanCamp && this.rocherDestination.pushedByHuman != this) {' Line Number: 649
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'sprite')' in or related to this line: 'targetX = this.rocherDestination.pushedByOrdi.sprite.x; //La cible principale est le Buldo ordi poussant' Line Number: 664
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'sprite')' in or related to this line: 'targetX = this.rocherDestination.pushedByOrdi.sprite.x; //La cible principale est le Buldo ordi poussant' Line Number: 664
Code edit (1 edits merged)
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Please fix the bug: 'TypeError: Cannot read properties of null (reading 'sprite')' in or related to this line: 'targetX = this.rocherDestination.pushedByHuman.sprite.x; //La cible principale est le buldo allie poussant' Line Number: 685
===================================================================
--- original.js
+++ change.js
@@ -623,17 +623,23 @@
this.isMovingR = null; //Fin du mouvement
break;
case 0:
//Deux cas possibles : zero pousseur ou un pousseur de chaque cote
- if (this.rocherDestination.pushedByHuman != null && this.rocherDestination.pushedByOrdi != null) {
+ if (this.rocherPushed.pushedByHuman == null && this.rocherPushed.pushedByOrdi == null) {
+ break;
+ } //On ne fait rien, on cible le point chaud du rocher par defaut
+ else if (this.rocherPushed.pushedByHuman == this || this.rocherPushed.pushedByOrdi == this) {
+ break;
+ } //On ne fait rien, on cible le point chaud du rocher par defaut
+ else if (this.rocherDestination.pushedByHuman != null && this.rocherDestination.pushedByOrdi != null) {
//Si un Buldo de chaque cote
targetX = this.camp == humanCamp ? this.rocherDestination.pushedByHuman.sprite.x : this.rocherDestination.pushedByOrdi.sprite.x; //La cible principale est le Buldo allie poussant
dxHotSpotR = this.camp == humanCamp ? this.rocherDestination.pushedByHuman.dxBkHotSpot : this.rocherDestination.pushedByOrdi.dxBkHotSpot;
}
break;
case 1:
//Un pousseur cote humain ou bien deux pousseurs humains et un seul pousseur ordi
- if (this.camp == humanCamp && this.rocherDestination && this.rocherDestination.pushedByHuman != this) {
+ if (this.camp == humanCamp && this.rocherDestination.pushedByHuman != this) {
//Si le Buldo poussant le rocher est un Buldo humain mais pas this
targetX = this.rocherDestination.pushedByHuman.sprite.x; //La cible principale est le Buldo humain poussant
dxHotSpotR = this.rocherDestination.pushedByHuman.dxBkHotSpot; //Le point chaud est l'arriere du Buldo humain poussant
} else if (this.camp == humanCamp && this.rocherDestination.pushedByHuman == this) {
A small rock
a rock without any shadow and four time smaller than the original.
Blue color
a rock is being crunched so there is smoke and peaces of rocks viewed from top.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Un trophée de victoire sous forme d'une coupe d'où s'échappe un feu d'artifice.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Red bulldozer viewed strictly from top. Top view as if we are a drone.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Remove yellow lines.