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Please fix the bug: 'boxspacing is not defined' in or related to this line: 'b.y = offset + startY + i * (boxSize + boxspacing); // determine this' Line Number: 448
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Please fix the bug: 'cBox is not defined' in or related to this line: 'cBox.width = cBox.height = tileSize;' Line Number: 428
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Please fix the bug: 'Set is not a constructor' in or related to this line: 'return n;' Line Number: 176
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Please fix the bug: 'Set is not a constructor' in or related to this line: 'return n;' Line Number: 176
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Please fix the bug: 'Set is not a constructor' in or related to this line: 'return n;' Line Number: 176
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Please fix the bug: 'Set is not a constructor' in or related to this line: 'return n;' Line Number: 176
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Please fix the bug: 'Set is not a constructor' in or related to this line: 'return n;' Line Number: 176
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Please fix the bug: 'ReferenceError: cosole is not defined' in or related to this line: 'cosole.log('levelContainer:', levelContainer);' Line Number: 126
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Please fix the bug: 'Uncaught ReferenceError: tween is not defined' in or related to this line: 'tween(self, {' Line Number: 110 ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Please fix the bug: 'Arrow is not defined' in or related to this line: 'var arrow = new Arrow();' Line Number: 40
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Please fix the bug: 'Uncaught TypeError: visited.has is not a function' in or related to this line: '_iterator.f();' Line Number: 268
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Please fix the bug: 'Uncaught ReferenceError: neighbours is not defined' in or related to this line: 'console.log(neighbours);' Line Number: 254
===================================================================
--- original.js
+++ change.js
@@ -437,8 +437,9 @@
b.outlier = true;
b.width = b.height = tileSize;
if (Math.random() < 0.5) {
b.x = -900;
+ var boxspacing = boxSize * spacingRatio; // Define boxspacing
b.y = offset + startY + i * (boxSize + boxspacing); // determine this
b.gridX = 0; // determine this
b.gridY = i;
} else {
A large calm background drawing for a puzzle game, in dark calm blueish colors and non-confusing content. High definition. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A quadratic polished dark blue marble slate. Front perspective with right angles. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A white question mark in a circle, like for a help button in a game.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A white X in a circle, like for a close window button in a game. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A white questionmark on a black background. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A green check mark on a dark background. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.