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Please fix the bug: 'Cannot set properties of undefined (setting 'width')' in or related to this line: 'self.boxGraphics.width = boardSize;' Line Number: 34
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Please fix the bug: 'spaceingRatio is not defined' in or related to this line: 'var tileSize = boardSize / ((gridSize + 1) * spaceingRatio) + gridSize;' Line Number: 59
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Please fix the bug: 'boad is not defined' in or related to this line: 'boad.y = 2732 / 2;' Line Number: 59
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Please fix the bug: 'Cannot read properties of undefined (reading 'width')' in or related to this line: 'var startX = background.width / 2;' Line Number: 21
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Please fix the bug: 'TypeError: Cannot set properties of undefined (setting 'alpha')' in or related to this line: 'box.boxGraphics.alpha = 0.2;' Line Number: 49
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place 5 x 5 boxes evenly spaced inside background object, with 50 pixels between them and edges
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make a background graphic
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Puzzle 2
===================================================================
--- original.js
+++ change.js
@@ -9,8 +9,11 @@
anchorX: 0.5,
anchorY: 0.5
});
self.speed = 10;
+ self.setAlpha = function (i) {
+ self.alpha = i;
+ };
});
/****
* Initialize Game
@@ -28,23 +31,19 @@
anchorY: 0.5,
x: 2048 / 2,
y: 2732 / 2
});
-game.update = function () {
- // Create 5x5 boxes inside the background object
- var boxSize = 200;
- var boxSpacing = 50;
- var startX = background.x - background.width / 2 + boxSpacing;
- var startY = background.y - background.height / 2 + boxSpacing;
- for (var i = 0; i < 5; i++) {
- for (var j = 0; j < 5; j++) {
- var box = game.addChild(new Box());
- box.x = 100 + startX + i * (boxSize + boxSpacing);
- box.y = 100 + startY + j * (boxSize + boxSpacing);
- if (box.boxGraphics) {
- box.boxGraphics.alpha = 0.2;
- }
- }
+// Create 5x5 boxes inside the background object
+var boxSize = 200;
+var boxSpacing = 50;
+var startX = background.x - background.width / 2 + boxSpacing;
+var startY = background.y - background.height / 2 + boxSpacing;
+for (var i = 0; i < 5; i++) {
+ for (var j = 0; j < 5; j++) {
+ var box = game.addChild(new Box());
+ box.x = 100 + startX + i * (boxSize + boxSpacing);
+ box.y = 100 + startY + j * (boxSize + boxSpacing);
+ box.setAlpha(0.2);
}
-};
+}
game.down = function (x, y, obj) {};
;
\ No newline at end of file
A large calm background drawing for a puzzle game, in dark calm blueish colors and non-confusing content. High definition. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A quadratic polished dark blue marble slate. Front perspective with right angles. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A white question mark in a circle, like for a help button in a game.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A white X in a circle, like for a close window button in a game. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A white questionmark on a black background. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A green check mark on a dark background. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.