Code edit (2 edits merged)
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User prompt
the hopandwobble function should use intervald to create the following effect, over one or two seconds: please write a function that can be called by allinstances of customer1 thrugh customer6which makes it hop and wobble forward approximately their own width in pixels, while rotating a bit and animating like a hand puppet would be moved, with a bit of vibration and rotation to make it looks like it's jumping or walking forward.
User prompt
Please fix the bug: 'Uncaught TypeError: customer1.hopAndWobble is not a function' in or related to this line: 'customer1.hopAndWobble();' Line Number: 280
Code edit (2 edits merged)
Please save this source code
User prompt
please write a function that can be called by allinstances of customer1 thrugh customer6which makes it hop and wobble forward approximately their own width in pixels, while rotating a bit and animating like a hand puppet would be moved, with a bit of vibration and rotation to make it looks like it's jumping or walking forward.
User prompt
create a customer6 class and asset and place one next to customer5
User prompt
make a customer5 class and asset and place it next to customer4
User prompt
make a customer4 and place it next to the customer3
User prompt
make a customer3 asset and class and place one next to the customer2
User prompt
make a customer2 objects and graphics asset and place it beside the customer1
Code edit (1 edits merged)
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User prompt
place a customer1 center left side of stage
User prompt
make a customer1 class and asset
Code edit (7 edits merged)
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User prompt
place a girl behnd the lemonade stand
Code edit (1 edits merged)
Please save this source code
Code edit (1 edits merged)
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User prompt
Make background scale x and y 1.15
User prompt
Create a background graphics covering the entire screen.
Initial prompt
Lemonade Stand
===================================================================
--- original.js
+++ change.js
@@ -63,12 +63,14 @@
var lemonadeStand;
var scoreTxt;
var score = 0;
var background = game.addChild(LK.getAsset('background', {
- anchorX: 0,
- anchorY: 0,
- scaleX: 1.25,
- scaleY: 1.25
+ anchorX: 0.5,
+ anchorY: 0.5,
+ scaleX: 1,
+ scaleY: 1,
+ x: 1024,
+ y: 2732 / 2
}));
// Initialize game elements
function initGameElements() {
// Create and position lemons
A beautiful scenery looking out to sea from an empty beach side promenade on a bright summer day. Happy game illustration style for a casual family friendly game.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
remove the glass and the crate of lemons from the table.
A simple, elegant white speech bubble.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A lemon with a few slices cut off.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A bag of white sugar, open and with a pile of the sugar in front of it.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A pitcher full of nice fresh water and ice cubes.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A round white button for an interface element.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An empty drinking glass.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A yellow star. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A red heart. simple.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A nice glass of watermelon and strawberry slushice. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A nice glass of banana milkshake. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A nice glass of pina colada. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A nice glass of mango lassie. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An orange. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A couple of blueberries. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A couple of bananas. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A bottle of milk. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A watermelon and some pieces of watermelon. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A mango and a few slices of mango. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A pineapple with a few slices of pineapple in front. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A fullscreen background gui element for an in-game shop. It should be mostly blanks space, but along the edges there could be some structure or decorative vines and items, mostly related to fruits, berries, cocktails in a summer theme.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A modern dream of a sailing boat. game illustration.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A bold green checkmark.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An idyllic llustration of a beach cove where a blnd girl in a strawhat i en joying an enormous strawberry drink on her sailing boat as the sun sets. Clean game art illustration style.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An idyllic llustration of a beach cove where a blond girl in a straw hat is enjoying an large strawberry drink on the deck of her sailing boat as the sun sets. Clean game illustration style.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.